mirror of
https://github.com/Shu-Ying/main_plugin_farm.git
synced 2026-10-28 13:10:02 +08:00
492 lines
16 KiB
Python
492 lines
16 KiB
Python
from zhenxun.configs.config import Config
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from zhenxun.services.log import logger
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from zhenxun.utils._build_image import BuildImage
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from zhenxun.utils.image_utils import ImageTemplate
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from zhenxun.utils.platform import PlatformUtils
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from ...core import CPlayer
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from ...core.dbService import g_pDBService
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from .. import config, getJsonManager, getToolManager, utils
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class CDarwFarm:
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@classmethod
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async def drawFarmByUid(cls, uid: str) -> bytes:
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"""绘制用户农场
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Args:
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uid (str): 用户UID
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Returns:
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bytes: 返回绘制结果
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"""
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dynamic = Config.get_config("zhenxun_plugin_farm", "动态背景")
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img, soilSize, soilPos, grass = await cls.createBaseCanvas(dynamic)
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player = await getToolManager().getPlayerByUid(uid)
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if not player:
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return img.pic2bytes()
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soilUnlock = int(player.user.get("soil", 3))
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isFirstExpansion = True # 首次添加扩建图片
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isFirstRipe = True
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for index in range(0, 30):
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x = soilPos[str(index + 1)]["x"]
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y = soilPos[str(index + 1)]["y"]
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# 已解锁格子
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if index < soilUnlock:
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isRipe = await cls.drawUnlockedTile(img, uid, index + 1, x, y, soilSize)
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if isRipe and isFirstRipe:
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await cls.pasteRipeOnce(img, x, y, soilSize)
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isFirstRipe = False
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else:
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addedExpansion = await cls.drawLockedTile(
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img, x, y, soilSize, grass, isFirstExpansion
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)
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if addedExpansion:
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isFirstExpansion = False
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await cls.drawUserInfo(img, player, uid)
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await cls.applyDefinitionResize(img)
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return img.pic2bytes()
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@classmethod
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async def createBaseCanvas(
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cls, dynamic: bool
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) -> tuple[BuildImage, tuple, dict, BuildImage]:
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"""创建基础画布并返回 (img, soilSize, soilPos, grass)
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Returns:
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tuple: (主画布, 土地尺寸, 土地坐标映射, 草地图)
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"""
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if dynamic:
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season = getToolManager().getSeason()
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backgroundPath = config.g_sResourcePath / "background/decorateIcon"
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# 节日优先级更高
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if season == utils.Season.SPRING:
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bgFile = backgroundPath / "decorate_spring_1.jpg"
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elif season == utils.Season.SUMMER:
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bgFile = backgroundPath / "decorate_summer_1.jpg"
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elif season == utils.Season.AUTUMN:
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bgFile = backgroundPath / "decorate_autumn_1.jpg"
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elif season == utils.Season.WINTER:
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bgFile = backgroundPath / "decorate_winter_1.jpg"
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else:
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bgFile = backgroundPath / "decorate_default_1.jpg"
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img = BuildImage(background=bgFile)
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else:
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img = BuildImage(
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background=config.g_sResourcePath
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/ "background/decorateIcon/decorate_default_1jpg"
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)
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soil = await getJsonManager().getSoil()
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soilSize = soil["size"]
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soilPos = soil["soil"]
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grass = BuildImage(background=config.g_sResourcePath / "soil/草土地.png")
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await grass.resize(0, soilSize[0], soilSize[1])
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return img, soilSize, soilPos, grass
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@classmethod
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async def drawUnlockedTile(
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cls, img: BuildImage, uid: str, soilIndex: int, x: int, y: int, soilSize
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) -> bool:
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"""绘制已解锁土地格(包含土地贴图与作物),返回该格是否可收获
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Args:
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img (BuildImage): 主画布
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uid (str): 用户UID
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soilIndex (int): 土地索引(从1开始)
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x (int), y (int): 贴图位置
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soilSize: 土地贴图尺寸([w,h] 或 (w,h))
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Returns:
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bool: 是否有可收获作物(isRipe)
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"""
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soilUrl = "soil/普通土地.png"
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soilInfo = await g_pDBService.userSoil.getUserSoil(uid, soilIndex)
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if soilInfo:
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soilLevel = soilInfo.get("soilLevel", 0)
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if soilLevel == 1:
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soilUrl = "soil/红土地.png"
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elif soilLevel == 2:
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soilUrl = "soil/黑土地.png"
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elif soilLevel == 3:
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soilUrl = "soil/金土地.png"
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soil = BuildImage(background=config.g_sResourcePath / soilUrl)
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await soil.resize(0, soilSize[0], soilSize[1])
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await img.paste(soil, (x, y))
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isPlant, plant, isRipe, offsetX, offsetY = await cls.drawSoilPlant(
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uid, soilIndex
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)
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if isPlant and plant is not None:
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await img.paste(
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plant,
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(
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x + soilSize[0] // 2 - plant.width // 2 + offsetX,
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y + soilSize[1] // 2 - plant.height // 2 + offsetY,
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),
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)
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return bool(isRipe)
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@classmethod
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async def drawLockedTile(
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cls,
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img: BuildImage,
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x: int,
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y: int,
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soilSize,
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grass: BuildImage,
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isFirstExpansion: bool,
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) -> bool:
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"""绘制未解锁格子并在首次出现时绘制扩建图标
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Returns:
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bool: 是否在此格绘制了扩建图标(仅首次返回 True)
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"""
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await img.paste(grass, (x, y))
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if isFirstExpansion:
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expansion = BuildImage(
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background=config.g_sResourcePath / "background/expansion.png"
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)
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await expansion.resize(0, 69, 69)
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await img.paste(
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expansion,
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(
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x + soilSize[0] // 2 - expansion.width // 2,
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y + soilSize[1] // 2 - expansion.height,
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),
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)
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return True
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return False
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@classmethod
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async def pasteRipeOnce(cls, img: BuildImage, x: int, y: int, soilSize):
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"""首次发现成熟作物时贴上成熟提示图(ripe)"""
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ripe = BuildImage(background=config.g_sResourcePath / "background/ripe.png")
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await img.paste(
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ripe,
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(x + soilSize[0] // 2 - ripe.width // 2, y - ripe.height // 2),
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)
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@classmethod
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async def drawUserInfo(cls, img: BuildImage, player: CPlayer, uid: str):
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"""绘制左上角用户信息(头像、框、昵称、经验、等级、货币等)
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TODO 需要详细的绘制头像框
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Args:
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img (BuildImage): 主画布
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player(CPlayer): 用户
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uid (str): 用户Uid
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"""
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# 背景板
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background = BuildImage(
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background=config.g_sResourcePath / "background/userInfo.png"
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)
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await img.paste(background, (100, 30))
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# 头像
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image = await PlatformUtils.get_user_avatar(uid, "qq")
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if image:
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avatar = BuildImage(background=image)
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await avatar.resize(0, 140, 150)
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await img.paste(avatar, (125, 85))
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# 头像框
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frame = BuildImage(
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background=config.g_sResourcePath / "background/frame/frame.png"
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)
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await img.paste(frame, (75, 44))
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nameImg = await BuildImage.build_text_image(
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player.user["name"], size=24, font_color=(77, 35, 4)
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)
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await img.paste(nameImg, (300, 92))
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level = await player.getUserLevel()
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beginX = 309
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endX = 627
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width = int((level[2] / level[1]) * (endX - beginX)) if level[1] else 0
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await img.rectangle((beginX, 188, beginX + width, 222), (171, 194, 41))
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# 经验
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expImg = await BuildImage.build_text_image(
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f"{level[2]} / {level[1]}", size=24, font_color=(102, 120, 19)
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)
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await img.paste(expImg, (390, 193))
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# 等级
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levelImg = await BuildImage.build_text_image(
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str(level[0]), size=32, font_color=(214, 111, 1)
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)
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await img.paste(levelImg, (660, 187))
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# 农场币
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pointImg = await BuildImage.build_text_image(
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str(player.user.get("point", 0)), size=24, font_color=(253, 253, 253)
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)
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await img.paste(pointImg, (330, 255))
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# 点券
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bondsImg = await BuildImage.build_text_image(
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"0", size=24, font_color=(253, 253, 253)
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)
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await img.paste(bondsImg, (570, 255))
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@classmethod
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async def drawUserDecorateIcon(cls, img: BuildImage, player: CPlayer) -> bool:
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"""绘制用户装饰图标
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Args:
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img (BuildImage): 主画布
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player (CPlayer): 用户
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Returns:
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bool: 是否成功绘制
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"""
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decorateIconId = player.user.get("decorateIcon", 0)
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if decorateIconId <= 0:
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return False
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iconPath = (
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config.g_sResourcePath / f"decorateIcon/DecorateIcon{decorateIconId}.png"
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)
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if not iconPath.exists():
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return False
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icon = BuildImage(background=iconPath)
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await icon.resize(0, 100, 100)
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await img.paste(icon, (x, y))
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return True
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@classmethod
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async def applyDefinitionResize(cls, img: BuildImage):
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"""根据配置调整绘制清晰度(original/medium/hight/其他)"""
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definition = Config.get_config("zhenxun_plugin_farm", "绘制农场清晰度")
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if definition == "medium":
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await img.resize(0.6)
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elif definition == "hight":
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await img.resize(0.8)
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elif definition == "original":
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pass
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else:
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await img.resize(0.4)
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@classmethod
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async def drawDetailFarmByUid(cls, uid: str) -> list:
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"""绘制用户详细信息
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Args:
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uid (str): 用户Uid
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Returns:
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list:
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"""
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info = []
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farm = await cls.drawFarmByUid(uid)
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player = await getToolManager().getPlayerByUid(uid)
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if not player:
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return info
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info.append(BuildImage.open(farm))
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dataList = []
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columnName = [
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"-",
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"土地ID",
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"土地等级",
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"作物名称",
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"成熟时间",
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"土地状态",
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"被偷数量",
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"剩余产出",
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]
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icon = ""
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soilNumber = player.user.get("soil", 3)
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for i in range(1, soilNumber + 1):
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soilInfo = await g_pDBService.userSoil.getUserSoil(uid, i)
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if not soilInfo:
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continue
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match soilInfo.get("soilLevel", 0):
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case 1:
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name = "红土地.png"
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case 2:
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name = "黑土地.png"
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case 3:
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name = "金土地.png"
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case _:
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name = "普通土地.png"
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iconPath = config.g_sResourcePath / "soil" / name
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if iconPath.exists():
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icon = (iconPath, 33, 33)
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plantName = soilInfo.get("plantName", "-")
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if plantName == "-":
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matureTime = "-"
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soilStatus = "-"
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totalNumber = "-"
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plantNumber = "-"
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else:
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matureTime = (
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getToolManager()
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.dateTime()
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.fromtimestamp(int(soilInfo.get("matureTime", 0)))
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.strftime("%Y-%m-%d %H:%M:%S")
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)
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soilStatus = await g_pDBService.userSoil.getUserSoilStatus(uid, i)
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totalNumber = await g_pDBService.userSteal.getTotalStolenCount(uid, i)
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planInfo = await g_pDBService.plant.getPlantByName(plantName)
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if not planInfo:
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plantNumber = "None"
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else:
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plantNumber = f"{planInfo['harvest'] - totalNumber}"
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dataList.append(
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[
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icon,
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i,
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await g_pDBService.userSoil.getSoilLevelText(soilInfo["soilLevel"]),
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plantName,
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matureTime,
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soilStatus,
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totalNumber,
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plantNumber,
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]
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)
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if len(dataList) >= 15:
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result = await ImageTemplate.table_page(
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"土地详细信息",
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"",
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columnName,
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dataList,
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)
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info.append(result.copy())
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dataList.clear()
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if i >= soilNumber:
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result = await ImageTemplate.table_page(
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"土地详细信息",
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"",
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columnName,
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dataList,
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)
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info.append(result.copy())
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dataList.clear()
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return info
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@classmethod
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async def drawSoilPlant(
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cls, uid: str, soilIndex: int
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) -> tuple[bool, BuildImage, bool, int, int]:
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"""绘制植物资源
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Args:
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uid (str): 用户Uid
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soilIndex (int): 土地索引 从1开始
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Returns:
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tuple[bool, BuildImage]: [绘制是否成功,资源图片, 是否成熟]
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"""
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plant = None
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soilInfo = await g_pDBService.userSoil.getUserSoil(uid, soilIndex)
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if not soilInfo:
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return False, None, False, 0, 0 # type: ignore
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# 是否枯萎
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if int(soilInfo.get("wiltStatus", 0)) == 1:
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plant = BuildImage(background=config.g_sResourcePath / "plant/basic/9.png")
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await plant.resize(0, 150, 212)
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return True, plant, False, 0, 0
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# 获取作物详细信息
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plantInfo = await g_pDBService.plant.getPlantByName(soilInfo["plantName"])
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if not plantInfo:
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logger.error(f"绘制植物资源失败: {soilInfo['plantName']}")
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return False, None, False, 0, 0 # type: ignore
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offsetX = plantInfo.get("officX", 0)
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offsetY = plantInfo.get("officY", 0)
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offsetW = plantInfo.get("officW", 0)
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offsetH = plantInfo.get("officH", 0)
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currentTime = getToolManager().dateTime().now().timestamp()
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phaseList = await g_pDBService.plant.getPlantPhaseByName(soilInfo["plantName"])
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# 如果当前时间大于成熟时间 说明作物成熟
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if currentTime >= soilInfo["matureTime"]:
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plant = BuildImage(
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background=config.g_sResourcePath
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/ f"plant/{soilInfo['plantName']}/{len(phaseList)}.png"
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)
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return True, plant, True, offsetX, offsetY
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else:
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# 如果是多阶段作物 且没有成熟 #早期思路 多阶段作物 直接是倒数第二阶段图片
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# if soilInfo["harvestCount"] >= 1:
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# plant = BuildImage(
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# background=g_sResourcePath
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# / f"plant/{soilInfo['plantName']}/{plantInfo['phase'] - 1}.png"
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# )
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# return True, plant, False, offsetX, offsetY
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# 如果没有成熟 则根据当前阶段进行绘制
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elapsedTime = currentTime - soilInfo["plantTime"]
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currentStage = currentStage = sum(
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1 for thr in phaseList if elapsedTime >= thr
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)
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if currentStage <= 0:
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if not plantInfo["general"]:
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plant = BuildImage(
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background=config.g_sResourcePath
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/ f"plant/{soilInfo['plantName']}/0.png"
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)
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else:
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plant = BuildImage(
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background=config.g_sResourcePath / "plant/basic/0.png"
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)
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await plant.resize(0, 35 + offsetW, 58 + offsetH)
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else:
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plant = BuildImage(
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background=config.g_sResourcePath
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/ f"plant/{soilInfo['plantName']}/{currentStage}.png"
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)
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return True, plant, False, offsetX, offsetY
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