This commit is contained in:
HibiKier 2023-03-06 22:52:15 +08:00
parent d6ef64c70a
commit 1cbe807b05
3 changed files with 56 additions and 38 deletions

View File

@ -118,11 +118,20 @@ async def _(bot: Bot, event: GroupIncreaseNoticeEvent):
user_info = await bot.get_group_member_info(
group_id=event.group_id, user_id=event.user_id
)
await GroupInfoUser.update_or_create(
user, _ = await GroupInfoUser.get_or_create(
user_qq=user_info["user_id"],
group_id=user_info["group_id"],
defaults={"user_name": user_info["nickname"], "user_join_time": join_time},
defaults={
"user_name": user_info["nickname"],
},
)
user.user_join_time = join_time
await user.save()
# await GroupInfoUser.update_or_create(
# user_qq=user_info["user_id"],
# group_id=user_info["group_id"],
# defaults={"user_name": user_info["nickname"], "user_join_time": join_time},
# )
logger.info(f"用户{user_info['user_id']} 所属{user_info['group_id']} 更新成功")
# 群欢迎消息

View File

@ -53,7 +53,7 @@ CASE2ID = {
"光谱": "set_community_16",
"手套武器箱": "set_community_15",
"伽玛2号": "set_gamma_2",
"伽玛": "set_gamma_1",
"伽玛": "set_community_13",
"幻彩3号": "set_community_12",
"野火大行动": "set_community_11",
"左轮武器箱": "set_community_10",

View File

@ -20,7 +20,7 @@ from .models.open_cases_user import OpenCasesUser
URL = "https://buff.163.com/api/market/goods"
# proxies = 'http://49.75.59.242:3128'
NAME2COLOR = {"军规级": "BLUE", "受限": "PURPLE", "保密": "PINK", "隐秘": "RED", "非凡": "KNIFE"}
NAME2COLOR = {"消费级": "WHITE", "工业级": "LIGHTBLUE", "军规级": "BLUE", "受限": "PURPLE", "保密": "PINK", "隐秘": "RED", "非凡": "KNIFE"}
CURRENT_CASES = []
@ -207,40 +207,49 @@ async def search_skin_page(
for data in data_list:
obj = {"case_name": case_name}
name = data["name"]
logger.debug(
f"武器箱: [<u><e>{case_name}</e></u>] 页数: [<u><y>{page_index}</y></u>] 正在收录皮肤: [<u><c>{name}</c></u>]...",
"开箱更新",
)
obj["buy_max_price"] = data["buy_max_price"] # 求购最大金额
obj["buy_num"] = data["buy_num"] # 当前求购
goods_info = data["goods_info"]
info = goods_info["info"]
tags = info["tags"]
obj["weapon_type"] = tags["type"]["localized_name"] # 枪械类型
if obj["weapon_type"] in ["音乐盒", "印花"]:
continue
if obj["weapon_type"] in ["匕首", "手套"]:
obj["color"] = "KNIFE"
obj["name"] = data["short_name"].split("")[0].strip() # 名称
if obj["weapon_type"] in ["武器箱"]:
obj["color"] = "CASE"
obj["name"] = data["short_name"]
else:
obj["color"] = NAME2COLOR[tags["rarity"]["localized_name"]]
obj["name"] = tags["weapon"]["localized_name"] # 名称
if obj["weapon_type"] not in ["武器箱"]:
obj["abrasion"] = tags["exterior"]["localized_name"] # 磨损
obj["color"] = NAME2COLOR[tags["rarity"]["localized_name"]] # 品质颜色
obj["is_stattrak"] = "StatTrak" in tags["quality"]["localized_name"] # type: ignore # 是否暗金
else:
obj["abrasion"] = "CASE"
obj["skin_name"] = data["short_name"].split("|")[-1].strip() # 皮肤名称
obj["img_url"] = goods_info["original_icon_url"] # 图片url
obj["steam_price"] = goods_info["steam_price_cny"] # steam价格
obj["sell_min_price"] = data["sell_min_price"] # 售卖最低价格
obj["sell_num"] = data["sell_num"] # 售卖数量
obj["sell_reference_price"] = data["sell_reference_price"] # 参考价格
update_data.append(BuffSkin(**obj))
try:
logger.debug(
f"武器箱: [<u><e>{case_name}</e></u>] 页数: [<u><y>{page_index}</y></u>] 正在收录皮肤: [<u><c>{name}</c></u>]...",
"开箱更新",
)
obj["buy_max_price"] = data["buy_max_price"] # 求购最大金额
obj["buy_num"] = data["buy_num"] # 当前求购
goods_info = data["goods_info"]
info = goods_info["info"]
tags = info["tags"]
obj["weapon_type"] = tags["type"]["localized_name"] # 枪械类型
if obj["weapon_type"] in ["音乐盒", "印花", "探员"]:
continue
if obj["weapon_type"] in ["匕首", "手套"]:
obj["color"] = "KNIFE"
obj["name"] = data["short_name"].split("")[0].strip() # 名称
if obj["weapon_type"] in ["武器箱"]:
obj["color"] = "CASE"
obj["name"] = data["short_name"]
else:
obj["color"] = NAME2COLOR[tags["rarity"]["localized_name"]]
obj["name"] = tags["weapon"]["localized_name"] # 名称
if obj["weapon_type"] not in ["武器箱"]:
obj["abrasion"] = tags["exterior"]["localized_name"] # 磨损
obj["is_stattrak"] = "StatTrak" in tags["quality"]["localized_name"] # type: ignore # 是否暗金
if not obj["color"]:
obj["color"] = NAME2COLOR[
tags["rarity"]["localized_name"]
] # 品质颜色
else:
obj["abrasion"] = "CASE"
obj["skin_name"] = data["short_name"].split("|")[-1].strip() # 皮肤名称
obj["img_url"] = goods_info["original_icon_url"] # 图片url
obj["steam_price"] = goods_info["steam_price_cny"] # steam价格
obj["sell_min_price"] = data["sell_min_price"] # 售卖最低价格
obj["sell_num"] = data["sell_num"] # 售卖数量
obj["sell_reference_price"] = data["sell_reference_price"] # 参考价格
update_data.append(BuffSkin(**obj))
except Exception as e:
logger.error(
f"更新武器箱: [<u><e>{case_name}</e></u>] 皮肤: [<u><c>{name}</c></u>] 错误",
e=e,
)
logger.debug(
f"访问武器箱: [<u><e>{case_name}</e></u>] 页数: [<u><y>{page_index}</y></u>] 成功并收录完成",
"开箱更新",