🐛 修复插件开关有时出现错误

This commit is contained in:
HibiKier 2024-09-05 17:41:33 +08:00
parent c36bb9771c
commit 51371ba954
2 changed files with 82 additions and 90 deletions

3
.gitignore vendored
View File

@ -181,4 +181,5 @@ plugins/activity/
!/resources/image/genshin/alc/back.png
!/data/genshin_alc/
.vscode/launch.json
/resources/template/my_info
/resources/template/my_info
plugins_/

View File

@ -1,9 +1,9 @@
from zhenxun.models.group_console import GroupConsole
from zhenxun.models.plugin_info import PluginInfo
from zhenxun.models.task_info import TaskInfo
from zhenxun.models.plugin_info import PluginInfo
from zhenxun.utils.enum import BlockType, PluginType
from zhenxun.models.group_console import GroupConsole
from zhenxun.utils.exception import GroupInfoNotFound
from zhenxun.utils.image_utils import BuildImage, ImageTemplate, RowStyle
from zhenxun.utils.image_utils import RowStyle, BuildImage, ImageTemplate
def plugin_row_style(column: str, text: str) -> RowStyle:
@ -17,16 +17,16 @@ def plugin_row_style(column: str, text: str) -> RowStyle:
RowStyle: RowStyle
"""
style = RowStyle()
if column == "全局状态":
if text == "开启":
style.font_color = "#67C23A"
else:
style.font_color = "#F56C6C"
if column == "加载状态":
if text == "SUCCESS":
style.font_color = "#67C23A"
else:
style.font_color = "#F56C6C"
if (
column == "全局状态"
and text == "开启"
or column != "全局状态"
and column == "加载状态"
and text == "SUCCESS"
):
style.font_color = "#67C23A"
elif column in {"全局状态", "加载状态"}:
style.font_color = "#F56C6C"
return style
@ -44,22 +44,21 @@ async def build_plugin() -> BuildImage:
"金币花费",
]
plugin_list = await PluginInfo.filter(plugin_type__not=PluginType.HIDDEN).all()
column_data = []
for plugin in plugin_list:
column_data.append(
[
plugin.id,
plugin.module,
plugin.name,
"开启" if plugin.status else "关闭",
plugin.block_type,
"SUCCESS" if plugin.load_status else "ERROR",
plugin.menu_type,
plugin.author,
plugin.version,
plugin.cost_gold,
]
)
column_data = [
[
plugin.id,
plugin.module,
plugin.name,
"开启" if plugin.status else "关闭",
plugin.block_type,
"SUCCESS" if plugin.load_status else "ERROR",
plugin.menu_type,
plugin.author,
plugin.version,
plugin.cost_gold,
]
for plugin in plugin_list
]
return await ImageTemplate.table_page(
"Plugin",
"插件状态",
@ -80,11 +79,8 @@ def task_row_style(column: str, text: str) -> RowStyle:
RowStyle: RowStyle
"""
style = RowStyle()
if column in ["群组状态", "全局状态"]:
if text == "开启":
style.font_color = "#67C23A"
else:
style.font_color = "#F56C6C"
if column in {"群组状态", "全局状态"}:
style.font_color = "#67C23A" if text == "开启" else "#F56C6C"
return style
@ -159,12 +155,13 @@ class PluginManage:
if plugin_name.isdigit():
plugin = await PluginInfo.get_or_none(id=int(plugin_name))
else:
plugin = await PluginInfo.get_or_none(name=plugin_name)
plugin = await PluginInfo.get_or_none(name=plugin_name, load_status=True)
if plugin:
plugin.default_status = status
await plugin.save(update_fields=["default_status"])
return f'成功将 {plugin.name} 进群默认状态修改为: {"开启" if status else "关闭"}'
return f"没有找到这个功能喔..."
status_text = "开启" if status else "关闭"
return f"成功将 {plugin.name} 进群默认状态修改为: {status_text}"
return "没有找到这个功能喔..."
@classmethod
async def set_all_plugin_status(
@ -206,7 +203,7 @@ class PluginManage:
return f'成功将此群组所有功能状态修改为: {"开启" if status else "关闭"}'
return "获取群组失败..."
await PluginInfo.filter(plugin_type=PluginType.NORMAL).update(
status=status, block_type=BlockType.ALL if not status else None
status=status, block_type=None if status else BlockType.ALL
)
return f'成功将所有功能全局状态修改为: {"开启" if status else "关闭"}'
@ -417,19 +414,18 @@ class PluginManage:
group.block_task = group.block_task.replace(f"{module},", "")
await group.save(update_fields=["block_task"])
return f"已成功{status_str}全部被动技能!"
else:
if task := await TaskInfo.get_or_none(name=task_name):
group, _ = await GroupConsole.get_or_create(
group_id=group_id, channel_id__isnull=True
)
if status:
group.block_task += f"{task.module},"
else:
if f"super:{task.module}," in group.block_task:
return f"{status_str} {task_name} 被动技能失败,当前群组该被动已被管理员禁用"
group.block_task = group.block_task.replace(f"{task.module},", "")
await group.save(update_fields=["block_task"])
return f"已成功{status_str} {task_name} 被动技能!"
elif task := await TaskInfo.get_or_none(name=task_name):
group, _ = await GroupConsole.get_or_create(
group_id=group_id, channel_id__isnull=True
)
if status:
group.block_task += f"{task.module},"
elif f"super:{task.module}," in group.block_task:
return f"{status_str} {task_name} 被动技能失败,当前群组该被动已被管理员禁用"
else:
group.block_task = group.block_task.replace(f"{task.module},", "")
await group.save(update_fields=["block_task"])
return f"已成功{status_str} {task_name} 被动技能!"
return "没有找到这个被动技能喔..."
@classmethod
@ -450,12 +446,12 @@ class PluginManage:
if plugin_name.isdigit():
plugin = await PluginInfo.get_or_none(id=int(plugin_name))
else:
plugin = await PluginInfo.get_or_none(name=plugin_name)
status_str = "开启" if status else "关闭"
plugin = await PluginInfo.get_or_none(name=plugin_name, load_status=True)
if plugin:
group, _ = await GroupConsole.get_or_create(
group_id=group_id, channel_id__isnull=True
)
status_str = "开启" if status else "关闭"
if status:
if plugin.module in group.block_plugin:
group.block_plugin = group.block_plugin.replace(
@ -463,11 +459,10 @@ class PluginManage:
)
await group.save(update_fields=["block_plugin"])
return f"已成功{status_str} {plugin.name} 功能!"
else:
if plugin.module not in group.block_plugin:
group.block_plugin += f"{plugin.module},"
await group.save(update_fields=["block_plugin"])
return f"已成功{status_str} {plugin.name} 功能!"
elif plugin.module not in group.block_plugin:
group.block_plugin += f"{plugin.module},"
await group.save(update_fields=["block_plugin"])
return f"已成功{status_str} {plugin.name} 功能!"
return f"该功能已经{status_str}了喔,不要重复{status_str}..."
return "没有找到这个功能喔..."
@ -485,22 +480,20 @@ class PluginManage:
返回:
str: 返回信息
"""
if task := await TaskInfo.get_or_none(name=task_name):
if not (task := await TaskInfo.get_or_none(name=task_name)):
return "没有找到这个功能喔..."
if group_id:
group, _ = await GroupConsole.get_or_create(
group_id=group_id, channel_id__isnull=True
)
if status:
group.block_task = group.block_task.replace(f"super:{task.module},", "")
else:
group.block_task += f"super:{task.module},"
await group.save(update_fields=["block_task"])
status_str = "开启" if status else "关闭"
if group_id:
group, _ = await GroupConsole.get_or_create(
group_id=group_id, channel_id__isnull=True
)
if status:
group.block_task = group.block_task.replace(
f"super:{task.module},", ""
)
else:
group.block_task += f"super:{task.module},"
await group.save(update_fields=["block_task"])
return f"已成功将群组 {group_id} 被动技能 {task_name} {status_str}!"
return "没有找到这个群组喔..."
return "没有找到这个功能喔..."
return f"已成功将群组 {group_id} 被动技能 {task_name} {status_str}!"
return "没有找到这个群组喔..."
@classmethod
async def superuser_block(
@ -519,7 +512,7 @@ class PluginManage:
if plugin_name.isdigit():
plugin = await PluginInfo.get_or_none(id=int(plugin_name))
else:
plugin = await PluginInfo.get_or_none(name=plugin_name)
plugin = await PluginInfo.get_or_none(name=plugin_name, load_status=True)
if plugin:
if group_id:
if group := await GroupConsole.get_or_none(
@ -538,13 +531,12 @@ class PluginManage:
await plugin.save(update_fields=["status", "block_type"])
if not block_type:
return f"已成功将 {plugin.name} 全局启用!"
else:
if block_type == BlockType.ALL:
return f"已成功将 {plugin.name} 全局关闭!"
if block_type == BlockType.GROUP:
return f"已成功将 {plugin.name} 全局群组关闭!"
if block_type == BlockType.PRIVATE:
return f"已成功将 {plugin.name} 全局私聊关闭!"
if block_type == BlockType.ALL:
return f"已成功将 {plugin.name} 全局关闭!"
if block_type == BlockType.GROUP:
return f"已成功将 {plugin.name} 全局群组关闭!"
if block_type == BlockType.PRIVATE:
return f"已成功将 {plugin.name} 全局私聊关闭!"
return "没有找到这个功能喔..."
@classmethod
@ -564,7 +556,7 @@ class PluginManage:
if plugin_name.isdigit():
plugin = await PluginInfo.get_or_none(id=int(plugin_name))
else:
plugin = await PluginInfo.get_or_none(name=plugin_name)
plugin = await PluginInfo.get_or_none(name=plugin_name, load_status=True)
if plugin:
if group_id:
if group := await GroupConsole.get_or_none(
@ -585,11 +577,10 @@ class PluginManage:
await plugin.save(update_fields=["status", "block_type"])
if not block_type:
return f"已成功将 {plugin.name} 全局启用!"
else:
if block_type == BlockType.ALL:
return f"已成功将 {plugin.name} 全局开启!"
if block_type == BlockType.GROUP:
return f"已成功将 {plugin.name} 全局群组开启!"
if block_type == BlockType.PRIVATE:
return f"已成功将 {plugin.name} 全局私聊开启!"
if block_type == BlockType.ALL:
return f"已成功将 {plugin.name} 全局开启!"
if block_type == BlockType.GROUP:
return f"已成功将 {plugin.name} 全局群组开启!"
if block_type == BlockType.PRIVATE:
return f"已成功将 {plugin.name} 全局私聊开启!"
return "没有找到这个功能喔..."