mirror of
https://github.com/zhenxun-org/zhenxun_bot.git
synced 2025-12-15 14:22:55 +08:00
把nonebot_plugin_gamedraw的ba卡池搬运了过来并且进行了真寻的适配。
This commit is contained in:
parent
fedf44b9fa
commit
e4d5a230d2
@ -23,6 +23,7 @@ from .handles.onmyoji_handle import OnmyojiHandle
|
||||
from .handles.pcr_handle import PcrHandle
|
||||
from .handles.pretty_handle import PrettyHandle
|
||||
from .handles.prts_handle import PrtsHandle
|
||||
from .handles.ba_handle import BaHandle
|
||||
|
||||
from .config import draw_config
|
||||
|
||||
@ -30,7 +31,7 @@ from .config import draw_config
|
||||
__zx_plugin_name__ = "游戏抽卡"
|
||||
__plugin_usage__ = """
|
||||
usage:
|
||||
模拟赛马娘,原神,明日方舟,坎公骑冠剑,公主连结(国/台),碧蓝航线,FGO,阴阳师进行抽卡
|
||||
模拟赛马娘,原神,明日方舟,坎公骑冠剑,公主连结(国/台),碧蓝航线,FGO,阴阳师,碧蓝档案进行抽卡
|
||||
指令:
|
||||
原神[1-180]抽: 原神常驻池
|
||||
原神角色[1-180]抽: 原神角色UP池子
|
||||
@ -43,6 +44,7 @@ usage:
|
||||
碧蓝航线/碧蓝[重型/轻型/特型/活动][1-300]抽: 碧蓝航线重型/轻型/特型/活动卡池
|
||||
fgo[1-300]抽: fgo卡池
|
||||
阴阳师[1-300]抽: 阴阳师卡池
|
||||
ba/碧蓝档案[1-200]抽:碧蓝档案卡池
|
||||
* 以上指令可以通过 XX一井 来指定最大抽取数量 *
|
||||
* 示例:原神一井 *
|
||||
""".strip()
|
||||
@ -73,6 +75,7 @@ __plugin_cmd__ = [
|
||||
"pcr/公主连接[1-300]抽",
|
||||
"fgo[1-300]抽",
|
||||
"阴阳师[1-300]抽",
|
||||
"碧蓝档案[1-200]抽",
|
||||
"更新方舟信息 [_superuser]",
|
||||
"重载方舟卡池 [_superuser]",
|
||||
"更新原神信息 [_superuser]",
|
||||
@ -83,6 +86,7 @@ __plugin_cmd__ = [
|
||||
"更新碧蓝航线信息 [_superuser]",
|
||||
"更新fgo信息 [_superuser]",
|
||||
"更新阴阳师信息 [_superuser]",
|
||||
"更新碧蓝档案信息 [_superuser]",
|
||||
]
|
||||
__plugin_type__ = ("抽卡相关", 1)
|
||||
__plugin_version__ = 0.1
|
||||
@ -105,7 +109,7 @@ class Game:
|
||||
|
||||
|
||||
games = (
|
||||
Game({"azur", "碧蓝", "碧蓝航线"}, AzurHandle(), draw_config.AZUR_FLAG),
|
||||
Game({"azur", "碧蓝航线"}, AzurHandle(), draw_config.AZUR_FLAG),
|
||||
Game({"fgo", "命运冠位指定"}, FgoHandle(), draw_config.FGO_FLAG),
|
||||
Game(
|
||||
{"genshin", "原神"},
|
||||
@ -130,6 +134,11 @@ games = (
|
||||
reload_time=4,
|
||||
),
|
||||
Game({"prts", "方舟", "明日方舟"}, PrtsHandle(), draw_config.PRTS_FLAG, reload_time=4),
|
||||
Game(
|
||||
{"ba","碧蓝档案"},BaHandle(),
|
||||
draw_config.BA_FLAG,
|
||||
max_count=200,
|
||||
),
|
||||
)
|
||||
|
||||
|
||||
|
||||
@ -87,6 +87,12 @@ class OnmyojiConfig(BaseModel, extra=Extra.ignore):
|
||||
ONMYOJI_SR: float = 0.2
|
||||
ONMYOJI_R: float = 0.7875
|
||||
|
||||
#碧蓝档案
|
||||
class BaConfig(BaseModel, extra=Extra.ignore):
|
||||
BA_THREE_P: float = 0.025
|
||||
BA_TWO_P: float = 0.185
|
||||
BA_ONE_P: float = 0.79
|
||||
BA_G_TWO_P: float = 0.975
|
||||
|
||||
class Config(BaseModel, extra=Extra.ignore):
|
||||
# 开关
|
||||
@ -98,6 +104,7 @@ class Config(BaseModel, extra=Extra.ignore):
|
||||
AZUR_FLAG: bool = AConfig.get_config("draw_card", "AZUR_FLAG")
|
||||
FGO_FLAG: bool = AConfig.get_config("draw_card", "FGO_FLAG")
|
||||
ONMYOJI_FLAG: bool = AConfig.get_config("draw_card", "ONMYOJI_FLAG")
|
||||
BA_FLAG: bool = AConfig.get_config("draw_card", "BA_FLAG")
|
||||
|
||||
# 其他配置
|
||||
PCR_TAI: bool = AConfig.get_config("draw_card", "PCR_TAI")
|
||||
@ -112,6 +119,7 @@ class Config(BaseModel, extra=Extra.ignore):
|
||||
azur: AzurConfig = AzurConfig()
|
||||
fgo: FgoConfig = FgoConfig()
|
||||
onmyoji: OnmyojiConfig = OnmyojiConfig()
|
||||
ba: BaConfig = BaConfig()
|
||||
|
||||
|
||||
driver = nonebot.get_driver()
|
||||
@ -133,8 +141,9 @@ for game_flag, game_name in zip(
|
||||
"FGO_FLAG",
|
||||
"ONMYOJI_FLAG",
|
||||
"PCR_TAI",
|
||||
"BA_FLAG"
|
||||
],
|
||||
["明日方舟", "原神", "赛马娘", "坎公骑冠剑", "公主连结", "碧蓝航线", "命运-冠位指定(FGO)", "阴阳师", "pcr台服卡池"],
|
||||
["明日方舟", "原神", "赛马娘", "坎公骑冠剑", "公主连结", "碧蓝航线", "命运-冠位指定(FGO)", "阴阳师", "pcr台服卡池","碧蓝档案"],
|
||||
):
|
||||
AConfig.add_plugin_config(
|
||||
"draw_card",
|
||||
|
||||
150
plugins/draw_card/handles/ba_handle.py
Normal file
150
plugins/draw_card/handles/ba_handle.py
Normal file
@ -0,0 +1,150 @@
|
||||
import random
|
||||
from lxml import etree
|
||||
from typing import List, Tuple
|
||||
from PIL import ImageDraw
|
||||
from urllib.parse import unquote
|
||||
from nonebot.log import logger
|
||||
|
||||
from .base_handle import BaseHandle, BaseData
|
||||
from ..config import draw_config
|
||||
from ..util import remove_prohibited_str, cn2py, load_font
|
||||
from utils.image_utils import BuildImage
|
||||
|
||||
|
||||
class BaChar(BaseData):
|
||||
pass
|
||||
|
||||
|
||||
class BaHandle(BaseHandle[BaChar]):
|
||||
def __init__(self):
|
||||
super().__init__("ba", "碧蓝档案")
|
||||
self.max_star = 3
|
||||
self.config = draw_config.ba
|
||||
self.ALL_CHAR: List[BaChar] = []
|
||||
|
||||
def get_card(self, mode: int = 1) -> BaChar:
|
||||
if mode == 2:
|
||||
star = self.get_star(
|
||||
[3, 2], [self.config.BA_THREE_P, self.config.BA_G_TWO_P]
|
||||
)
|
||||
else:
|
||||
star = self.get_star(
|
||||
[3, 2, 1],
|
||||
[self.config.BA_THREE_P, self.config.BA_TWO_P, self.config.BA_ONE_P],
|
||||
)
|
||||
chars = [x for x in self.ALL_CHAR if x.star == star and not x.limited]
|
||||
return random.choice(chars)
|
||||
|
||||
def get_cards(self, count: int, **kwargs) -> List[Tuple[BaChar, int]]:
|
||||
card_list = []
|
||||
card_count = 0 # 保底计算
|
||||
for i in range(count):
|
||||
card_count += 1
|
||||
# 十连保底
|
||||
if card_count == 10:
|
||||
card = self.get_card(2)
|
||||
card_count = 0
|
||||
else:
|
||||
card = self.get_card(1)
|
||||
if card.star > self.max_star - 2:
|
||||
card_count = 0
|
||||
card_list.append((card, i + 1))
|
||||
return card_list
|
||||
|
||||
def generate_card_img(self, card: BaChar) -> BuildImage:
|
||||
sep_w = 5
|
||||
sep_h = 5
|
||||
star_h = 15
|
||||
img_w = 90
|
||||
img_h = 100
|
||||
font_h = 20
|
||||
bar_h = 20
|
||||
bar_w = 90
|
||||
bg = BuildImage(img_w + sep_w * 2, img_h + font_h + sep_h * 2, color="#EFF2F5")
|
||||
img_path = str(self.img_path / f"{cn2py(card.name)}.png")
|
||||
img = BuildImage(img_w, img_h, background=img_path)
|
||||
bar = BuildImage(bar_w, bar_h, color="#6495ED")
|
||||
bg.paste(img, (sep_w, sep_h), alpha=True)
|
||||
bg.paste(bar, (sep_w, img_h - bar_h + sep_h), alpha=True)
|
||||
if (card.star == 1):
|
||||
star_path = str(self.img_path / "star-1.png")
|
||||
star_w = 15
|
||||
elif (card.star == 2):
|
||||
star_path = str(self.img_path / "star-2.png")
|
||||
star_w = 30
|
||||
else:
|
||||
star_path = str(self.img_path / "star-3.png")
|
||||
star_w = 45
|
||||
star = BuildImage(star_w, star_h, background=star_path)
|
||||
bg.paste(star, (img_w // 2 - 15 * (card.star - 1) // 2, img_h - star_h), alpha=True)
|
||||
text = card.name[:5] + "..." if len(card.name) > 6 else card.name
|
||||
font = load_font(fontsize=14)
|
||||
text_w, text_h = font.getsize(text)
|
||||
draw = ImageDraw.Draw(bg.markImg)
|
||||
draw.text(
|
||||
(sep_w + (img_w - text_w) / 2, sep_h + img_h + (font_h - text_h) / 2),
|
||||
text,
|
||||
font=font,
|
||||
fill="gray",
|
||||
)
|
||||
return bg
|
||||
|
||||
def _init_data(self):
|
||||
self.ALL_CHAR = [
|
||||
BaChar(
|
||||
name=value["名称"],
|
||||
star=int(value["星级"]),
|
||||
limited=True if "(" in key else False,
|
||||
)
|
||||
for key, value in self.load_data().items()
|
||||
]
|
||||
|
||||
def title2star(self, title: int):
|
||||
if title == 'Star-3.png':
|
||||
return 3
|
||||
elif title == 'Star-2.png':
|
||||
return 2
|
||||
else:
|
||||
return 1
|
||||
|
||||
async def _update_info(self):
|
||||
info = {}
|
||||
url = "https://wiki.biligame.com/bluearchive/学生筛选"
|
||||
result = await self.get_url(url)
|
||||
if not result:
|
||||
logger.warning(f"更新 {self.game_name_cn} 出错")
|
||||
return
|
||||
else:
|
||||
dom = etree.HTML(result, etree.HTMLParser())
|
||||
char_list = dom.xpath("//div[@class='filters']/table[2]/tbody/tr")
|
||||
for char in char_list:
|
||||
try:
|
||||
name = char.xpath("./td[2]/a/div/text()")[0]
|
||||
avatar = char.xpath("./td[1]/div/div/a/img/@data-src")[0]
|
||||
star_pic = char.xpath("./td[4]/img/@alt")[0]
|
||||
except IndexError:
|
||||
continue
|
||||
member_dict = {
|
||||
"头像": unquote(str(avatar)),
|
||||
"名称": remove_prohibited_str(name),
|
||||
"星级": self.title2star(star_pic),
|
||||
}
|
||||
info[member_dict["名称"]] = member_dict
|
||||
self.dump_data(info)
|
||||
logger.info(f"{self.game_name_cn} 更新成功")
|
||||
# 下载头像
|
||||
for value in info.values():
|
||||
await self.download_img(value["头像"], value["名称"])
|
||||
# 下载星星
|
||||
await self.download_img(
|
||||
"https://patchwiki.biligame.com/images/bluearchive/thumb/e/e0/82nj2x9sxko473g7782r14fztd4zyky.png/15px-Star-1.png",
|
||||
"star-1",
|
||||
)
|
||||
await self.download_img(
|
||||
"https://patchwiki.biligame.com/images/bluearchive/thumb/0/0b/msaff2g0zk6nlyl1rrn7n1ri4yobcqc.png/30px-Star-2.png",
|
||||
"star-2",
|
||||
)
|
||||
await self.download_img(
|
||||
"https://patchwiki.biligame.com/images/bluearchive/thumb/8/8a/577yv79x1rwxk8efdccpblo0lozl158.png/46px-Star-3.png",
|
||||
"star-3"
|
||||
)
|
||||
Loading…
Reference in New Issue
Block a user