import os import nonebot import random from .config import PRTS_FIVE_P, PRTS_FOUR_P, PRTS_SIX_P, PRTS_THREE_P from .update_game_info import update_info from .util import generate_img, init_star_rst, max_card, BaseData, UpEvent, set_list from .init_card_pool import init_game_pool from pathlib import Path from .announcement import PrtsAnnouncement from dataclasses import dataclass from util.init_result import image from configs.path_config import DRAW_PATH from services.log import logger try: import ujson as json except ModuleNotFoundError: import json driver: nonebot.Driver = nonebot.get_driver() up_char_file = Path() / "data" / "draw_card" / "draw_card_up" / "prts_up_char.json" prts_dict = {} UP_OPERATOR = [] ALL_OPERATOR = [] _CURRENT_POOL_TITLE = '' @dataclass class Operator(BaseData): recruit_only: bool # 公招限定 event_only: bool # 活动获得干员 # special_only: bool # 升变/异格干员 async def prts_draw(count: int = 300): cnlist = ['★★★★★★', '★★★★★', '★★★★', '★★★'] operator_list, operator_dict, six_list, star_list, six_olist = _format_card_information(count) up_list = [] if _CURRENT_POOL_TITLE: for x in UP_OPERATOR: for operator in x.operators: up_list.append(operator) rst = init_star_rst(star_list, cnlist, six_list, six_olist, up_list) if count > 90: operator_list = set_list(operator_list) pool_info = "当前up池: " if _CURRENT_POOL_TITLE else "" return pool_info + _CURRENT_POOL_TITLE + image(b64=await generate_img(operator_list, 'prts', star_list)) \ + '\n' + rst[:-1] + '\n' + max_card(operator_dict) async def update_prts_info(): global prts_dict, ALL_OPERATOR url = 'https://wiki.biligame.com/arknights/干员数据表' data, code = await update_info(url, 'prts', ['头像', '名称', '阵营', '星级', '性别', '是否感染', '初始生命', '初始防御', '初始法抗', '再部署', '部署费用', '阻挡数', '攻击速度', '标签']) if code == 200: prts_dict = data ALL_OPERATOR = init_game_pool('prts', prts_dict, Operator) @driver.on_startup async def init_data(): global prts_dict, ALL_OPERATOR if not os.path.exists(DRAW_PATH + '/draw_card_config/prts.json'): await update_prts_info() else: with open(DRAW_PATH + '/draw_card_config/prts.json', 'r', encoding='utf8') as f: prts_dict = json.load(f) ALL_OPERATOR = init_game_pool('prts', prts_dict, Operator) await _init_up_char() # print([x.operators for x in UP_OPERATOR if x.star == 5 and x.zoom > 1]) # 抽取干员 def _get_operator_card(): star = random.sample([6, 5, 4, 3], counts=[int(PRTS_SIX_P * 100), int(PRTS_FIVE_P * 100), int(PRTS_FOUR_P * 100), int(PRTS_THREE_P * 100)], k=1)[0] if _CURRENT_POOL_TITLE: zooms = [x.zoom for x in UP_OPERATOR if x.star == star] zoom = 0 weight = 0 # 分配概率和权重 for z in zooms: if z < 1: zoom = z else: weight = z # UP if random.random() < zoom: up_operators = [x.operators for x in UP_OPERATOR if x.star == star and x.zoom < 1][0] up_operator_name = random.choice(up_operators) # print(up_operator_name) acquire_operator = [x for x in ALL_OPERATOR if x.name == up_operator_name][0] else: all_star_operators = [x for x in ALL_OPERATOR if x.star == star and not any([x.limited, x.event_only, x.recruit_only])] weight_up_operators = [x.operators for x in UP_OPERATOR if x.star == star and x.zoom > 1] # 权重 if weight_up_operators and random.random() < 1.0 / float(len(all_star_operators)) * weight: up_operator_name = random.choice(weight_up_operators[0]) acquire_operator = [x for x in ALL_OPERATOR if x.name == up_operator_name][0] else: acquire_operator = random.choice(all_star_operators) else: acquire_operator = random.choice([x for x in ALL_OPERATOR if x.star == star and not any([x.limited, x.event_only, x.recruit_only])]) # print(f'{acquire_operator}: {star}') return acquire_operator, abs(star - 6) # 整理抽卡数据 def _format_card_information(count: int): operator_list = [] # 抽取的干员列表 operator_dict = {} # 抽取各干员次数 star_list = [0, 0, 0, 0] # 各个星级次数 six_list = [] # 六星干员列表 six_index_list = [] # 六星干员获取位置 for i in range(count): operator, code = _get_operator_card() star_list[code] += 1 if code == 0: six_list.append(operator.name) six_index_list.append(i) try: operator_dict[operator.name] += 1 except KeyError: operator_dict[operator.name] = 1 operator_list.append(operator) return operator_list, operator_dict, six_list, star_list, six_index_list # 获取up干员和概率 async def _init_up_char(): global up_char_dict, _CURRENT_POOL_TITLE up_char_dict = await PrtsAnnouncement.update_up_char() # print(up_char_dict) _CURRENT_POOL_TITLE = up_char_dict['title'] up_char_dict = up_char_dict['up_char'] logger.info(f'成功获取明日方舟当前up信息...当前up池: {_CURRENT_POOL_TITLE}') average_dict = {'6': {}, '5': {}, '4': {}} for star in up_char_dict.keys(): for key in up_char_dict[star].keys(): if average_dict[star].get(up_char_dict[star][key]): average_dict[star][up_char_dict[star][key]].append(key) else: average_dict[star][up_char_dict[star][key]] = [key] up_char_dict = {'6': {}, '5': {}, '4': {}} for star in average_dict.keys(): for str_zoom in average_dict[star].keys(): if str_zoom[0] == '权': zoom = float(str_zoom[1:]) else: zoom = float(str_zoom) / 100 UP_OPERATOR.append(UpEvent(star=int(star), operators=average_dict[star][str_zoom], zoom=zoom)) async def reload_pool(): await _init_up_char()