#coding:utf-8
import aiohttp
from .config import DRAW_PATH
from asyncio.exceptions import TimeoutError
from bs4 import BeautifulSoup
import asyncio
from .util import download_img
from urllib.parse import unquote
from services.log import logger
from .util import remove_prohibited_str
import bs4
import re
try:
import ujson as json
except ModuleNotFoundError:
import json
headers = {'User-Agent': '"Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; TencentTraveler 4.0)"'}
async def update_info(url: str, game_name: str, info_list: list = None) -> 'dict, int':
try:
with open(DRAW_PATH + f'{game_name}.json', 'r', encoding='utf8') as f:
data = json.load(f)
except (ValueError, FileNotFoundError):
data = {}
try:
async with aiohttp.ClientSession(headers=headers) as session:
async with session.get(url, timeout=7) as response:
soup = BeautifulSoup(await response.text(), 'lxml')
_tbody = get_tbody(soup, game_name, url)
trs = _tbody.find_all('tr')
att_dict, start_index, index = init_attr(game_name)
if game_name == 'guardian':
start_index = 1
if game_name == 'azur':
start_index = 0
for th in trs[0].find_all('th')[start_index:]:
text = th.text
if text[-1] == '\n':
text = text[:-1]
att_dict[text] = index
index += 1
for tr in trs[1:]:
member_dict = {}
tds = tr.find_all('td')
if not info_list:
info_list = att_dict.keys()
for key in info_list:
key, attr = parse_key(key, game_name)
td = tds[att_dict[key]]
last_tag = unquote(_find_last_tag(td, attr, game_name), 'utf-8')
member_dict[key] = last_tag
member_dict = intermediate_check(member_dict, key, game_name, td)
avatar_img = await _modify_avatar_url(session, game_name, member_dict["名称"])
member_dict['头像'] = avatar_img if avatar_img else member_dict['头像']
member_dict, name = replace_update_name(member_dict, game_name)
await download_img(member_dict['头像'], game_name, name)
data[name] = member_dict
logger.info(f'{name} is update...')
data = await _last_check(data, game_name, session)
except TimeoutError:
logger.warning(f'更新 {game_name} 超时...')
return {}, 999
with open(DRAW_PATH + f'{game_name}.json', 'w', encoding='utf8') as wf:
wf.write(json.dumps(data, ensure_ascii=False, indent=4))
return data, 200
def _find_last_tag(element: bs4.element.Tag, attr: str, game_name: str) -> str:
last_tag = []
for des in element.descendants:
last_tag.append(des)
if len(last_tag) == 1 and last_tag[0] == '\n':
last_tag = ''
elif last_tag[-1] == '\n':
last_tag = last_tag[-2]
else:
last_tag = last_tag[-1]
if attr and str(last_tag):
last_tag = last_tag[attr]
elif str(last_tag).find(' {r.group(1)}')
if game_name == 'guardian':
for keys in data.keys():
for key in data[keys].keys():
r = re.search(r'.*?-star_(.*).png', str(data[keys][key]))
if r:
data[keys][key] = r.group(1)
logger.info(f'坎公骑士剑额外修改数据...{keys}[{key}] => {r.group(1)}')
return data
# 对抓取每行数据是否需要额外处理?
def intermediate_check(member_dict: dict, key: str, game_name: str, td: bs4.element.Tag):
if game_name == 'prts':
if key == '获取途径':
msg = re.search('