zhenxun_bot/zhenxun/models/user_console.py
2024-08-19 18:57:21 +08:00

196 lines
5.8 KiB
Python

from typing import Dict
from tortoise import fields
from zhenxun.models.goods_info import GoodsInfo
from zhenxun.services.db_context import Model
from zhenxun.utils.enum import GoldHandle
from zhenxun.utils.exception import GoodsNotFound, InsufficientGold
from .user_gold_log import UserGoldLog
class UserConsole(Model):
id = fields.IntField(pk=True, generated=True, auto_increment=True)
"""自增id"""
user_id = fields.CharField(255, unique=True, description="用户id")
"""用户id"""
uid = fields.IntField(description="UID", unique=True)
"""UID"""
gold = fields.IntField(default=100, description="金币数量")
"""金币数量"""
sign = fields.ReverseRelation["SignUser"] # type: ignore
"""好感度"""
props: Dict[str, int] = fields.JSONField(default={}) # type: ignore
"""道具"""
platform = fields.CharField(255, null=True, description="平台")
"""平台"""
create_time = fields.DatetimeField(auto_now_add=True, description="创建时间")
"""创建时间"""
class Meta:
table = "user_console"
table_description = "用户数据表"
@classmethod
async def get_user(cls, user_id: str, platform: str | None = None) -> "UserConsole":
"""获取用户
参数:
user_id: 用户id
platform: 平台.
返回:
UserConsole: UserConsole
"""
if not await cls.exists(user_id=user_id):
await cls.create(
user_id=user_id, platform=platform, uid=await cls.get_new_uid()
)
# user, _ = await UserConsole.get_or_create(
# user_id=user_id,
# defaults={"platform": platform, "uid": await cls.get_new_uid()},
# )
return await cls.get(user_id=user_id)
@classmethod
async def get_new_uid(cls) -> int:
"""获取最新uid
返回:
int: 最新uid
"""
if user := await cls.annotate().order_by("-uid").first():
return user.uid + 1
return 1
@classmethod
async def add_gold(
cls, user_id: str, gold: int, source: str, platform: str | None = None
):
"""添加金币
参数:
user_id: 用户id
gold: 金币
source: 来源
platform: 平台.
"""
user, _ = await cls.get_or_create(
user_id=user_id,
defaults={"platform": platform, "uid": await cls.get_new_uid()},
)
user.gold += gold
await user.save(update_fields=["gold"])
await UserGoldLog.create(
user_id=user_id, gold=gold, handle=GoldHandle.GET, source=source
)
@classmethod
async def reduce_gold(
cls,
user_id: str,
gold: int,
handle: GoldHandle,
plugin_module: str,
platform: str | None = None,
):
"""消耗金币
参数:
user_id: 用户id
gold: 金币
handle: 金币处理
plugin_name: 插件模块
platform: 平台.
异常:
InsufficientGold: 金币不足
"""
user, _ = await cls.get_or_create(
user_id=user_id, defaults={"platform": platform, "uid": cls.get_new_uid()}
)
if user.gold < gold:
raise InsufficientGold()
user.gold -= gold
await user.save(update_fields=["gold"])
await UserGoldLog.create(
user_id=user_id, gold=gold, handle=handle, source=plugin_module
)
@classmethod
async def add_props(
cls, user_id: str, goods_uuid: str, num: int = 1, platform: str | None = None
):
"""添加道具
参数:
user_id: 用户id
goods_uuid: 道具uuid
num: 道具数量.
platform: 平台.
"""
user, _ = await cls.get_or_create(
user_id=user_id,
defaults={"platform": platform, "uid": await cls.get_new_uid()},
)
if goods_uuid not in user.props:
user.props[goods_uuid] = 0
user.props[goods_uuid] += num
await user.save(update_fields=["props"])
@classmethod
async def add_props_by_name(
cls, user_id: str, name: str, num: int = 1, platform: str | None = None
):
"""根据名称添加道具
参数:
user_id: 用户id
name: 道具名称
num: 道具数量.
platform: 平台.
"""
if goods := await GoodsInfo.get_or_none(goods_name=name):
return await cls.add_props(user_id, goods.uuid, num, platform)
raise GoodsNotFound("未找到商品...")
@classmethod
async def use_props(
cls, user_id: str, goods_uuid: str, num: int = 1, platform: str | None = None
):
"""添加道具
参数:
user_id: 用户id
goods_uuid: 道具uuid
num: 道具数量.
platform: 平台.
"""
user, _ = await cls.get_or_create(
user_id=user_id,
defaults={"platform": platform, "uid": await cls.get_new_uid()},
)
if goods_uuid not in user.props or user.props[goods_uuid] < num:
raise GoodsNotFound("未找到商品或道具数量不足...")
user.props[goods_uuid] -= num
await user.save(update_fields=["props"])
@classmethod
async def use_props_by_name(
cls, user_id: str, name: str, num: int = 1, platform: str | None = None
):
"""根据名称添加道具
参数:
user_id: 用户id
name: 道具名称
num: 道具数量.
platform: 平台.
"""
if goods := await GoodsInfo.get_or_none(goods_name=name):
return await cls.use_props(user_id, goods.uuid, num, platform)
raise GoodsNotFound("未找到商品...")