zhenxun_bot/plugins/open_cases/build_image.py
2023-04-01 01:50:34 +08:00

157 lines
6.8 KiB
Python

from datetime import timedelta, timezone
from typing import Optional
from configs.path_config import IMAGE_PATH
from services.log import logger
from utils.image_utils import BuildImage
from utils.utils import cn2py
from .config import COLOR2COLOR, COLOR2NAME
from .models.buff_skin import BuffSkin
BASE_PATH = IMAGE_PATH / "csgo_cases"
ICON_PATH = IMAGE_PATH / "_icon"
async def draw_card(skin: BuffSkin, rand: str) -> BuildImage:
"""构造抽取图片
Args:
skin (BuffSkin): BuffSkin
rand (str): 磨损
Returns:
BuildImage: BuildImage
"""
name = skin.name + "-" + skin.skin_name + "-" + skin.abrasion
file_path = BASE_PATH / cn2py(skin.case_name.split(",")[0]) / f"{cn2py(name)}.jpg"
if not file_path.exists():
logger.warning(f"皮肤图片: {name} 不存在", "开箱")
skin_bk = BuildImage(
460, 200, color=(25, 25, 25, 100), font_size=25, font="CJGaoDeGuo.otf"
)
if file_path.exists():
skin_image = BuildImage(205, 153, background=file_path)
await skin_bk.apaste(skin_image, (10, 30), alpha=True)
await skin_bk.aline((220, 10, 220, 180))
await skin_bk.atext((10, 10), skin.name, (255, 255, 255))
name_icon = BuildImage(20, 20, background=ICON_PATH / "name_white.png")
await skin_bk.apaste(name_icon, (240, 13), True)
await skin_bk.atext((265, 15), f"名称:", (255, 255, 255), font_size=20)
await skin_bk.atext(
(300, 9),
f"{skin.skin_name + ('(St)' if skin.is_stattrak else '')}",
(255, 255, 255),
)
tone_icon = BuildImage(20, 20, background=ICON_PATH / "tone_white.png")
await skin_bk.apaste(tone_icon, (240, 45), True)
await skin_bk.atext((265, 45), "品质:", (255, 255, 255), font_size=20)
await skin_bk.atext((300, 40), COLOR2NAME[skin.color][:2], COLOR2COLOR[skin.color])
type_icon = BuildImage(20, 20, background=ICON_PATH / "type_white.png")
await skin_bk.apaste(type_icon, (240, 73), True)
await skin_bk.atext((265, 75), "类型:", (255, 255, 255), font_size=20)
await skin_bk.atext((300, 70), skin.weapon_type, (255, 255, 255))
price_icon = BuildImage(20, 20, background=ICON_PATH / "price_white.png")
await skin_bk.apaste(price_icon, (240, 103), True)
await skin_bk.atext((265, 105), "价格:", (255, 255, 255), font_size=20)
await skin_bk.atext((300, 102), str(skin.sell_min_price), (0, 255, 98))
abrasion_icon = BuildImage(20, 20, background=ICON_PATH / "abrasion_white.png")
await skin_bk.apaste(abrasion_icon, (240, 133), True)
await skin_bk.atext((265, 135), "磨损:", (255, 255, 255), font_size=20)
await skin_bk.atext((300, 130), skin.abrasion, (255, 255, 255))
await skin_bk.atext((228, 165), f"({rand})", (255, 255, 255))
return skin_bk
async def generate_skin(skin: BuffSkin, update_count: int) -> Optional[BuildImage]:
"""构造皮肤图片
Args:
skin (BuffSkin): BuffSkin
Returns:
Optional[BuildImage]: 图片
"""
name = skin.name + "-" + skin.skin_name + "-" + skin.abrasion
file_path = BASE_PATH / cn2py(skin.case_name.split(",")[0]) / f"{cn2py(name)}.jpg"
if not file_path.exists():
logger.warning(f"皮肤图片: {name} 不存在", "查看武器箱")
if skin.color == "CASE":
case_bk = BuildImage(
700, 200, color=(25, 25, 25, 100), font_size=25, font="CJGaoDeGuo.otf"
)
if file_path.exists():
skin_img = BuildImage(200, 200, background=file_path)
await case_bk.apaste(skin_img, (10, 10), True)
await case_bk.aline((250, 10, 250, 190))
await case_bk.aline((280, 160, 660, 160))
name_icon = BuildImage(30, 30, background=ICON_PATH / "box_white.png")
await case_bk.apaste(name_icon, (260, 25), True)
await case_bk.atext((295, 30), "名称:", (255, 255, 255))
await case_bk.atext((345, 25), skin.case_name, (255, 0, 38), font_size=30)
type_icon = BuildImage(30, 30, background=ICON_PATH / "type_white.png")
await case_bk.apaste(type_icon, (260, 70), True)
await case_bk.atext((295, 75), "类型:", (255, 255, 255))
await case_bk.atext((345, 72), "武器箱", (0, 157, 255), font_size=30)
price_icon = BuildImage(30, 30, background=ICON_PATH / "price_white.png")
await case_bk.apaste(price_icon, (260, 114), True)
await case_bk.atext((295, 120), "单价:", (255, 255, 255))
await case_bk.atext(
(340, 116), str(skin.sell_min_price), (0, 255, 98), font_size=30
)
update_count_icon = BuildImage(
40, 40, background=ICON_PATH / "reload_white.png"
)
await case_bk.apaste(update_count_icon, (575, 10), True)
await case_bk.atext((625, 12), str(update_count), (255, 255, 255), font_size=45)
num_icon = BuildImage(30, 30, background=ICON_PATH / "num_white.png")
await case_bk.apaste(num_icon, (455, 70), True)
await case_bk.atext((490, 75), "在售:", (255, 255, 255))
await case_bk.atext((535, 72), str(skin.sell_num), (144, 0, 255), font_size=30)
want_buy_icon = BuildImage(30, 30, background=ICON_PATH / "want_buy_white.png")
await case_bk.apaste(want_buy_icon, (455, 114), True)
await case_bk.atext((490, 120), "求购:", (255, 255, 255))
await case_bk.atext((535, 116), str(skin.buy_num), (144, 0, 255), font_size=30)
await case_bk.atext((275, 165), "更新时间", (255, 255, 255), font_size=22)
date = str(
skin.update_time.replace(microsecond=0).astimezone(
timezone(timedelta(hours=8))
)
).split("+")[0]
await case_bk.atext(
(344, 170),
date,
(255, 255, 255),
font_size=30,
)
return case_bk
else:
skin_bk = BuildImage(
235, 250, color=(25, 25, 25, 100), font_size=25, font="CJGaoDeGuo.otf"
)
if file_path.exists():
skin_image = BuildImage(205, 153, background=file_path)
await skin_bk.apaste(skin_image, (10, 30), alpha=True)
update_count_icon = BuildImage(
35, 35, background=ICON_PATH / "reload_white.png"
)
await skin_bk.aline((10, 180, 220, 180))
await skin_bk.atext((10, 10), skin.name, (255, 255, 255))
await skin_bk.apaste(update_count_icon, (140, 10), True)
await skin_bk.atext((175, 15), str(update_count), (255, 255, 255))
await skin_bk.atext((10, 185), f"{skin.skin_name}", (255, 255, 255), "by_width")
await skin_bk.atext((10, 218), "品质:", (255, 255, 255))
await skin_bk.atext(
(55, 218), COLOR2NAME[skin.color][:2], COLOR2COLOR[skin.color]
)
await skin_bk.atext((100, 218), "类型:", (255, 255, 255))
await skin_bk.atext((145, 218), skin.weapon_type, (255, 255, 255))
return skin_bk