zhenxun_bot/plugins/open_cases/models/buff_skin.py
2023-03-27 21:58:29 +08:00

97 lines
3.8 KiB
Python

from datetime import datetime
from typing import List, Optional
from tortoise import fields
from tortoise.contrib.postgres.functions import Random
from services.db_context import Model
class BuffSkin(Model):
id = fields.IntField(pk=True, generated=True, auto_increment=True)
"""自增id"""
case_name: str = fields.CharField(255) # type: ignore
"""箱子名称"""
name: str = fields.CharField(255) # type: ignore
"""武器/手套/刀名称"""
skin_name: str = fields.CharField(255) # type: ignore
"""皮肤名称"""
is_stattrak = fields.BooleanField(default=False)
"""是否暗金(计数)"""
abrasion = fields.CharField(255)
"""磨损度"""
color = fields.CharField(255)
"""颜色(品质)"""
skin_id = fields.CharField(255, null=True, unique=True)
"""皮肤id"""
img_url = fields.CharField(255)
"""图片url"""
steam_price: float = fields.FloatField(default=0)
"""steam价格"""
weapon_type = fields.CharField(255)
"""枪械类型"""
buy_max_price: float = fields.FloatField(default=0)
"""最大求购价格"""
buy_num: int = fields.IntField(default=0)
"""求购数量"""
sell_min_price: float = fields.FloatField(default=0)
"""售卖最低价格"""
sell_num: int = fields.IntField(default=0)
"""出售个数"""
sell_reference_price: float = fields.FloatField(default=0)
"""参考价格"""
create_time: datetime = fields.DatetimeField(auto_add_now=True)
"""创建日期"""
update_time: datetime = fields.DatetimeField(auto_add=True)
"""更新日期"""
class Meta:
table = "buff_skin"
table_description = "Buff皮肤数据表"
# unique_together = ("case_name", "name", "skin_name", "abrasion", "is_stattrak")
@classmethod
async def random_skin(
cls,
num: int,
color: str,
abrasion: str,
is_stattrak: bool = False,
case_name: Optional[str] = None,
) -> List["BuffSkin"]: # type: ignore
query = cls
if case_name:
query = query.filter(case_name=case_name)
query = query.filter(abrasion=abrasion, is_stattrak=is_stattrak, color=color)
skin_list = await query.annotate(rand=Random()).limit(num) # type:ignore
num_ = num
cnt = 0
while len(skin_list) < num:
cnt += 1
num_ = num - len(skin_list)
skin_list += await query.annotate(rand=Random()).limit(num_)
if cnt > 10:
break
return skin_list # type: ignore
@classmethod
async def _run_script(cls):
return [
"ALTER TABLE buff_skin ADD img_url varchar(255);", # 新增img_url
"ALTER TABLE buff_skin ADD skin_id varchar(255);", # 新增skin_id
"ALTER TABLE buff_skin ADD steam_price float DEFAULT 0;", # 新增steam_price
"ALTER TABLE buff_skin ADD weapon_type varchar(255);", # 新增type
"ALTER TABLE buff_skin ADD buy_max_price float DEFAULT 0;", # 新增buy_max_price
"ALTER TABLE buff_skin ADD buy_num Integer DEFAULT 0;", # 新增buy_max_price
"ALTER TABLE buff_skin ADD sell_min_price float DEFAULT 0;", # 新增sell_min_price
"ALTER TABLE buff_skin ADD sell_num Integer DEFAULT 0;", # 新增sell_num
"ALTER TABLE buff_skin ADD sell_reference_price float DEFAULT 0;", # 新增sell_reference_price
"ALTER TABLE buff_skin DROP COLUMN skin_price;", # 删除skin_price
"alter table buff_skin drop constraint if EXISTS uid_buff_skin_case_na_c35c93;", # 删除唯一约束
"UPDATE buff_skin set case_name='手套' where case_name='手套武器箱'",
"UPDATE buff_skin set case_name='左轮' where case_name='左轮武器箱'",
]