zhenxun_bot/zhenxun/plugins/draw_card/handles/ba_handle.py
2024-07-28 03:37:37 +08:00

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import random
from PIL import ImageDraw
from zhenxun.services.log import logger
from zhenxun.utils.http_utils import AsyncHttpx
from zhenxun.utils.image_utils import BuildImage
from ..config import draw_config
from ..util import cn2py, load_font
from .base_handle import BaseData, BaseHandle
class BaChar(BaseData):
pass
class BaHandle(BaseHandle[BaChar]):
def __init__(self):
super().__init__("ba", "碧蓝档案")
self.max_star = 3
self.config = draw_config.ba
self.ALL_CHAR: list[BaChar] = []
def get_card(self, mode: int = 1) -> BaChar:
if mode == 2:
star = self.get_star(
[3, 2], [self.config.BA_THREE_P, self.config.BA_G_TWO_P]
)
else:
star = self.get_star(
[3, 2, 1],
[self.config.BA_THREE_P, self.config.BA_TWO_P, self.config.BA_ONE_P],
)
chars = [x for x in self.ALL_CHAR if x.star == star and not x.limited]
return random.choice(chars)
def get_cards(self, count: int, **kwargs) -> list[tuple[BaChar, int]]:
card_list = []
card_count = 0 # 保底计算
for i in range(count):
card_count += 1
# 十连保底
if card_count == 10:
card = self.get_card(2)
card_count = 0
else:
card = self.get_card(1)
if card.star > self.max_star - 2:
card_count = 0
card_list.append((card, i + 1))
return card_list
async def generate_card_img(self, card: BaChar) -> BuildImage:
sep_w = 5
sep_h = 5
star_h = 15
img_w = 90
img_h = 100
font_h = 20
bar_h = 20
bar_w = 90
bg = BuildImage(img_w + sep_w * 2, img_h + font_h + sep_h * 2, color="#EFF2F5")
img_path = str(self.img_path / f"{cn2py(card.name)}.png")
img = BuildImage(img_w, img_h, background=img_path)
bar = BuildImage(bar_w, bar_h, color="#6495ED")
await bg.paste(img, (sep_w, sep_h))
await bg.paste(bar, (sep_w, img_h - bar_h + sep_h))
if card.star == 1:
star_path = str(self.img_path / "star-1.png")
star_w = 15
elif card.star == 2:
star_path = str(self.img_path / "star-2.png")
star_w = 30
else:
star_path = str(self.img_path / "star-3.png")
star_w = 45
star = BuildImage(star_w, star_h, background=star_path)
await bg.paste(star, (img_w // 2 - 15 * (card.star - 1) // 2, img_h - star_h))
text = card.name[:5] + "..." if len(card.name) > 6 else card.name
font = load_font(fontsize=14)
text_w, text_h = BuildImage.get_text_size(text, font)
draw = ImageDraw.Draw(bg.markImg)
draw.text(
(sep_w + (img_w - text_w) / 2, sep_h + img_h + (font_h - text_h) / 2),
text,
font=font,
fill="gray",
)
return bg
def _init_data(self):
self.ALL_CHAR = [
BaChar(
name=value["名称"],
star=int(value["星级"]),
limited=True if "" in key else False,
)
for key, value in self.load_data().items()
]
def title2star(self, title: int):
if title == "Star-3.png":
return 3
elif title == "Star-2.png":
return 2
else:
return 1
async def _update_info(self):
# TODO: ba获取链接失效
info = {}
url = "https://lonqie.github.io/SchaleDB/data/cn/students.min.json?v=49"
result = (await AsyncHttpx.get(url)).json()
if not result:
logger.warning(f"更新 {self.game_name_cn} 出错")
return
else:
for char in result:
try:
name = char["Name"]
avatar = (
"https://github.com/lonqie/SchaleDB/raw/main/images/student/icon/"
+ char["CollectionTexture"]
+ ".png"
)
star = char["StarGrade"]
except IndexError:
continue
member_dict = {
"头像": avatar,
"名称": name,
"星级": star,
}
info[member_dict["名称"]] = member_dict
self.dump_data(info)
logger.info(f"{self.game_name_cn} 更新成功")
# 下载头像
for value in info.values():
await self.download_img(value["头像"], value["名称"])
# 下载星星
await self.download_img(
"https://patchwiki.biligame.com/images/bluearchive/thumb/e/e0/82nj2x9sxko473g7782r14fztd4zyky.png/15px-Star-1.png",
"star-1",
)
await self.download_img(
"https://patchwiki.biligame.com/images/bluearchive/thumb/0/0b/msaff2g0zk6nlyl1rrn7n1ri4yobcqc.png/30px-Star-2.png",
"star-2",
)
await self.download_img(
"https://patchwiki.biligame.com/images/bluearchive/thumb/8/8a/577yv79x1rwxk8efdccpblo0lozl158.png/46px-Star-3.png",
"star-3",
)