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* ✨ feat(table): 添加 ComponentCell 以支持表格单元格中嵌入可渲染组件 * ✨ feat(ui): 增强表格构建器并完善组件模型文档 - 增强 `TableBuilder`,新增 `_normalize_cell` 辅助方法,支持自动将原生数据类型(如 `str`, `int`, `Path`)转换为 `TableCell` 模型,简化了表格行的创建。 - 完善 `zhenxun/ui/models` 目录下所有组件模型字段的 `description` 属性和文档字符串,显著提升了代码可读性和开发者体验。 - 优化 `shop/_data_source.py` 中 `gold_rank` 函数的平台路径判断格式,并统一 `my_props` 函数中图标路径的处理逻辑。 * 🚨 auto fix by pre-commit hooks --------- Co-authored-by: webjoin111 <455457521@qq.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
120 lines
3.1 KiB
Python
120 lines
3.1 KiB
Python
from typing import Literal
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from pydantic import BaseModel, Field
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from ...models.components.progress_bar import ProgressBar
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from .base import RenderableComponent
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from .text import TextSpan
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__all__ = [
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"BaseCell",
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"ComponentCell",
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"ImageCell",
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"ProgressBarCell",
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"RichTextCell",
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"StatusBadgeCell",
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"TableCell",
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"TableData",
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"TextCell",
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]
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class BaseCell(BaseModel):
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"""单元格基础模型"""
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type: str
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class TextCell(BaseCell):
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"""文本单元格"""
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type: Literal["text"] = "text" # type: ignore
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content: str
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bold: bool = False
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color: str | None = None
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class ImageCell(BaseCell):
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"""图片单元格"""
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type: Literal["image"] = "image" # type: ignore
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src: str
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width: int = 40
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height: int = 40
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shape: Literal["square", "circle"] = "square"
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alt: str = "image"
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class StatusBadgeCell(BaseCell):
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"""状态徽章单元格"""
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type: Literal["badge"] = "badge" # type: ignore
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text: str
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status_type: Literal["ok", "error", "warning", "info"] = "info"
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class ProgressBarCell(BaseCell, ProgressBar):
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"""进度条单元格,继承ProgressBar模型以复用其字段"""
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type: Literal["progress_bar"] = "progress_bar" # type: ignore
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class RichTextCell(BaseCell):
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"""富文本单元格,支持多个带样式的文本片段"""
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type: Literal["rich_text"] = "rich_text" # type: ignore
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spans: list[TextSpan] = Field(default_factory=list, description="文本片段列表")
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"""文本片段列表"""
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direction: Literal["column", "row"] = Field("column", description="片段排列方向")
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"""片段排列方向"""
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gap: str = Field("4px", description="片段之间的间距")
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"""片段之间的间距"""
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class ComponentCell(BaseCell):
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"""一个通用的单元格,可以容纳任何可渲染的组件。"""
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type: str = "component"
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component: RenderableComponent
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TableCell = (
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TextCell
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| ImageCell
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| StatusBadgeCell
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| ProgressBarCell
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| RichTextCell
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| ComponentCell
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| str
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| int
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| float
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| None
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)
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class TableData(RenderableComponent):
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"""通用表格的数据模型"""
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style_name: str | None = None
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"""应用于表格容器的样式名称"""
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title: str = Field(..., description="表格主标题")
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"""表格主标题"""
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tip: str | None = Field(None, description="表格下方的提示信息")
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"""表格下方的提示信息"""
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headers: list[str] = Field(default_factory=list, description="表头列表")
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"""表头列表"""
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rows: list[list[TableCell]] = Field(default_factory=list, description="数据行列表")
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"""数据行列表"""
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column_alignments: list[Literal["left", "center", "right"]] | None = Field(
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default=None, description="每列的对齐方式"
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)
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"""每列的对齐方式"""
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column_widths: list[str | int] | None = Field(
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default=None, description="每列的宽度 (e.g., ['50px', 'auto', 100])"
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)
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"""每列的宽度 (e.g., ['50px', 'auto', 100])"""
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@property
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def template_name(self) -> str:
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return "components/core/table"
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