新增在线查漏补缺功能

This commit is contained in:
Art_Sakura 2025-06-29 01:45:24 +08:00
parent ca6a414ba4
commit c6f24bc3c2
72 changed files with 807 additions and 208 deletions

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@ -77,31 +77,30 @@
| 购买农场币 | 将真寻金币兑换成农场币 | 兑换比例默认为1:2 手续费默认20% |
| 更改农场名 [新的农场名] | 改名 | 农场名称无法存储特殊字符 |
| 农场签到 | 签到 | 需要注意,该项会从服务器拉取签到数据 |
| 土地升级 [地块ID] | 将土地升级,带来收益提升 | 如果土地升级时,土地有播种作物,那么将直接成熟 |
---
## 更新日志[(详细)](./log/log.md)
用户方面
---
- 新增种子商店筛选功能如果没有BUG的话后续我的种子、我的作物等也会加入筛选功能
- 新增签到功能(测试
- 新增农场详述功能,能通过该功能更加详细的观看农场数据
- 修复了迁移旧数据库无法正常迁移的BUG
- 修复了偷菜会导致偷自己的BUG
- 修正了作物阶段绘制不正确的BUG
- 新增土地升级指令,快来将土地升级至红土地、黑土地、金土地吧
- 新增查漏补缺作物资源功能,自动更新最新作物和作物资源文件
- 定时更新签到文件、作物资源从00:30调整至04:30
- 修正了部分土地资源错误的情况
- 修正了部分文本信息错误的情况
代码方面
---
- 修正了多阶段作物成长素材计算逻辑
- 修正了作物数据库字段错乱的问题
- 作物新增offset字段用于以后偏移坐标和大小(尚未启用,该模式有商议
---
- 修正部分事件连接机制
- 修正网络请求端口
## 待办事宜 `Todo` 列表
- [x] 完善我的农场图片,例如左上角显示用户数据
- [ ] 完善升级数据、作物数据、作物图片
- [x] 签到功能
- [x] 在线更新作物信息
- [ ] 添加渔场功能
- [ ] 增加活动、交易行功能
- [ ] 增加交易行总行功能

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@ -9,6 +9,7 @@ from zhenxun.utils.message import MessageUtils
from .command import diuse_farm, diuse_register, reclamation
from .database.database import g_pSqlManager
from .dbService import g_pDBService
from .event.event import g_pEventManager
from .farm.farm import g_pFarmManager
from .farm.shop import g_pShopManager
from .json import g_pJsonManager
@ -22,6 +23,7 @@ __plugin_meta__ = PluginMetadata(
指令
at 开通农场
我的农场
农场详述
我的农场币
种子商店 [筛选关键字] [页数] or [页数]
购买种子 [作物/种子名称] [数量]
@ -36,10 +38,11 @@ __plugin_meta__ = PluginMetadata(
购买农场币 [数量] 数量为消耗金币的数量
更改农场名 [新农场名]
农场签到
土地升级 [地块ID]通过农场详述获取
""".strip(),
extra=PluginExtraData(
author="Art_Sakura",
version="1.4.3",
version="1.5.0",
commands=[Command(command="我的农场")],
menu_type="群内小游戏",
configs=[
@ -84,6 +87,9 @@ async def start():
await g_pDBService.init()
# 检查作物文件是否缺失 or 更新
await g_pRequestManager.initPlantDBFile()
# 析构函数
@driver.on_shutdown
@ -93,9 +99,10 @@ async def shutdown():
await g_pDBService.cleanup()
@scheduler.scheduled_job(trigger="cron", hour=0, minute=30, id="signInFile")
@scheduler.scheduled_job(trigger="cron", hour=4, minute=30, id="signInFile")
async def signInFile():
try:
await g_pJsonManager.initSignInFile()
except:
logger.info("农场签到文件下载失败!")
await g_pRequestManager.initPlantDBFile()
except Exception as e:
logger.error("农场定时检查出错", e=e)

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@ -58,7 +58,7 @@ async def handle_register(session: Uninfo):
)
msg = (
g_sTranslation["register"]["success"]
g_sTranslation["register"]["success"].format(point=500)
if success
else g_sTranslation["register"]["error"]
)
@ -549,6 +549,41 @@ async def _(session: Uninfo):
# await MessageUtils.alc_forward_msg([info], session.self_id, BotConfig.self_nickname).send(reply_to=True)
soil_upgrade = on_alconna(
Alconna("土地升级", Args["index", int]),
priority=5,
block=True,
)
@soil_upgrade.handle()
async def _(session: Uninfo, index: Query[int] = AlconnaQuery("num", 1)):
uid = str(session.user.id)
if not await g_pToolManager.isRegisteredByUid(uid):
return
condition = await g_pFarmManager.soilUpgradeCondition(uid, index.result)
await MessageUtils.build_message(condition).send(reply_to=True)
@waiter(waits=["message"], keep_session=True)
async def check(event: Event):
return event.get_plaintext()
resp = await check.wait(timeout=60)
if resp is None:
await MessageUtils.build_message(g_sTranslation["soilInfo"]["timeOut"]).send(
reply_to=True
)
return
if not resp == "":
return
res = await g_pFarmManager.soilUpgrade(uid, index.result)
await MessageUtils.build_message(res).send(reply_to=True)
diuse_farm.shortcut(
"农场下阶段(.*?)",
command="我的农场",

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@ -26,6 +26,9 @@ g_sConfigPath = Path(__file__).resolve().parent / "config"
# 农场签到文件路径
g_sSignInPath = g_sConfigPath / "sign_in.json"
# 土地等级上限
g_iSoilLevelMax = 3
# 农场同一文本
g_sTranslation = {
"basic": {
@ -106,4 +109,16 @@ g_sTranslation = {
"error": "❗️ 签到功能异常!",
"error1": "❌ 签到失败!未知错误 💔",
},
"soilInfo": {
"success": "土地成功升级至{name},效果为:{text}",
"timeOut": "等待土地升级回复超时,请重试",
"error": "土地信息尚未查询到",
"error1": "该土地已经升至满级啦~",
"red": "增产+10%",
"black": "增产+20% 时间-20%",
"gold": "增产+28% 经验+28% 时间-20%",
"amethyst": "增产+30% 经验+30% 时间-25% 幸运+1%",
"aquamarine": "增产+32% 经验+32% 时间-28% 幸运+1%",
"blackcrystal": "增产+32% 经验+40% 时间-28% 幸运+2%",
},
}

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@ -153,5 +153,104 @@
"x": 1451,
"y": 1072
}
},
"upgrade":
{
"red": [
{ "level": 28, "point": 200000, "vipPoint": 0, "item":{}},
{ "level": 29, "point": 220000, "vipPoint": 0, "item":{}},
{ "level": 30, "point": 240000, "vipPoint": 0, "item":{}},
{ "level": 31, "point": 260000, "vipPoint": 0, "item":{}},
{ "level": 32, "point": 290000, "vipPoint": 0, "item":{}},
{ "level": 33, "point": 320000, "vipPoint": 0, "item":{}},
{ "level": 34, "point": 350000, "vipPoint": 0, "item":{}},
{ "level": 35, "point": 380000, "vipPoint": 0, "item":{}},
{ "level": 36, "point": 410000, "vipPoint": 0, "item":{}},
{ "level": 37, "point": 440000, "vipPoint": 0, "item":{}},
{ "level": 38, "point": 480000, "vipPoint": 0, "item":{}},
{ "level": 39, "point": 520000, "vipPoint": 0, "item":{}},
{ "level": 40, "point": 560000, "vipPoint": 0, "item":{}},
{ "level": 41, "point": 600000, "vipPoint": 0, "item":{}},
{ "level": 42, "point": 650000, "vipPoint": 0, "item":{}},
{ "level": 43, "point": 700000, "vipPoint": 0, "item":{}},
{ "level": 44, "point": 770000, "vipPoint": 0, "item":{}},
{ "level": 45, "point": 900000, "vipPoint": 0, "item":{}},
{ "level": 47, "point": 1500000, "vipPoint": 0, "item":{}},
{ "level": 49, "point": 2000000, "vipPoint": 0, "item":{}},
{ "level": 53, "point": 4000000, "vipPoint": 0, "item":{}},
{ "level": 53, "point": 4000000, "vipPoint": 0, "item":{}},
{ "level": 55, "point": 5500000, "vipPoint": 0, "item":{}},
{ "level": 57, "point": 6800000, "vipPoint": 0, "item":{}},
{ "level": 60, "point": 10000000, "vipPoint": 0, "item":{}},
{ "level": 64, "point": 15000000, "vipPoint": 0, "item":{}},
{ "level": 68, "point": 20000000, "vipPoint": 0, "item":{}},
{ "level": 73, "point": 30000000, "vipPoint": 0, "item":{}},
{ "level": 78, "point": 50000000, "vipPoint": 0, "item":{}},
{ "level": 83, "point": 80000000, "vipPoint": 0, "item":{}}
],
"black": [
{ "level": 40, "point": 500000, "vipPoint": 0, "item":{}},
{ "level": 41, "point": 600000, "vipPoint": 0, "item":{}},
{ "level": 42, "point": 700000, "vipPoint": 0, "item":{}},
{ "level": 43, "point": 800000, "vipPoint": 0, "item":{}},
{ "level": 44, "point": 900000, "vipPoint": 0, "item":{}},
{ "level": 45, "point": 1000000, "vipPoint": 0, "item":{}},
{ "level": 46, "point": 2000000, "vipPoint": 0, "item":{}},
{ "level": 47, "point": 2200000, "vipPoint": 0, "item":{}},
{ "level": 48, "point": 2400000, "vipPoint": 0, "item":{}},
{ "level": 49, "point": 2600000, "vipPoint": 0, "item":{}},
{ "level": 50, "point": 2800000, "vipPoint": 0, "item":{}},
{ "level": 51, "point": 3000000, "vipPoint": 0, "item":{}},
{ "level": 52, "point": 4000000, "vipPoint": 0, "item":{}},
{ "level": 53, "point": 4200000, "vipPoint": 0, "item":{}},
{ "level": 54, "point": 4400000, "vipPoint": 0, "item":{}},
{ "level": 55, "point": 4600000, "vipPoint": 0, "item":{}},
{ "level": 56, "point": 4800000, "vipPoint": 0, "item":{}},
{ "level": 57, "point": 5000000, "vipPoint": 0, "item":{}},
{ "level": 59, "point": 6000000, "vipPoint": 0, "item":{}},
{ "level": 61, "point": 6200000, "vipPoint": 0, "item":{}},
{ "level": 65, "point": 6600000, "vipPoint": 0, "item":{}},
{ "level": 65, "point": 6600000, "vipPoint": 0, "item":{}},
{ "level": 67, "point": 6800000, "vipPoint": 0, "item":{}},
{ "level": 69, "point": 7000000, "vipPoint": 0, "item":{}},
{ "level": 72, "point": 10000000, "vipPoint": 0, "item":{}},
{ "level": 76, "point": 16000000, "vipPoint": 0, "item":{}},
{ "level": 80, "point": 27000000, "vipPoint": 0, "item":{}},
{ "level": 85, "point": 43000000, "vipPoint": 0, "item":{}},
{ "level": 90, "point": 65000000, "vipPoint": 0, "item":{}},
{ "level": 95, "point": 93000000, "vipPoint": 0, "item":{}}
],
"gold": [
{ "level": 58, "point": 4000000, "vipPoint": 0, "item":{}},
{ "level": 59, "point": 4200000, "vipPoint": 0, "item":{}},
{ "level": 60, "point": 4400000, "vipPoint": 0, "item":{}},
{ "level": 61, "point": 4600000, "vipPoint": 0, "item":{}},
{ "level": 62, "point": 4800000, "vipPoint": 0, "item":{}},
{ "level": 63, "point": 5000000, "vipPoint": 0, "item":{}},
{ "level": 64, "point": 5200000, "vipPoint": 0, "item":{}},
{ "level": 65, "point": 5400000, "vipPoint": 0, "item":{}},
{ "level": 66, "point": 5600000, "vipPoint": 0, "item":{}},
{ "level": 67, "point": 5800000, "vipPoint": 0, "item":{}},
{ "level": 68, "point": 6000000, "vipPoint": 0, "item":{}},
{ "level": 69, "point": 6200000, "vipPoint": 0, "item":{}},
{ "level": 70, "point": 6600000, "vipPoint": 0, "item":{}},
{ "level": 71, "point": 7000000, "vipPoint": 0, "item":{}},
{ "level": 72, "point": 7400000, "vipPoint": 0, "item":{}},
{ "level": 73, "point": 7800000, "vipPoint": 0, "item":{}},
{ "level": 74, "point": 8200000, "vipPoint": 0, "item":{}},
{ "level": 75, "point": 8600000, "vipPoint": 0, "item":{}},
{ "level": 77, "point": 9500000, "vipPoint": 0, "item":{}},
{ "level": 79, "point": 10400000, "vipPoint": 0, "item":{}},
{ "level": 83, "point": 12200000, "vipPoint": 0, "item":{}},
{ "level": 83, "point": 12200000, "vipPoint": 0, "item":{}},
{ "level": 85, "point": 13100000, "vipPoint": 0, "item":{}},
{ "level": 87, "point": 14000000, "vipPoint": 0, "item":{}},
{ "level": 90, "point": 16000000, "vipPoint": 0, "item":{}},
{ "level": 94, "point": 20000000, "vipPoint": 0, "item":{}},
{ "level": 98, "point": 28000000, "vipPoint": 0, "item":{}},
{ "level": 103, "point": 44000000, "vipPoint": 0, "item":{}},
{ "level": 108, "point": 76000000, "vipPoint": 0, "item":{}},
{ "level": 113, "point": 1080000000, "vipPoint": 0, "item":{}}
]
}
}

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@ -1,7 +1,7 @@
import os
import re
from contextlib import asynccontextmanager
import os
from pathlib import Path
import re
import aiosqlite
@ -103,9 +103,14 @@ class CSqlManager:
commonCols = [k for k in desired if k in existing]
if commonCols:
colsStr = ", ".join(f'"{c}"' for c in commonCols)
await cls.m_pDB.execute(
f'INSERT INTO "{tmpTable}" ({colsStr}) SELECT {colsStr} FROM "{tableName}";'
sql = (
f'INSERT INTO "{tmpTable}" ({colsStr}) '
f"SELECT {colsStr} "
f'FROM "{tableName}";'
)
await cls.m_pDB.execute(sql)
await cls.m_pDB.execute(f'DROP TABLE "{tableName}";')
await cls.m_pDB.execute(
f'ALTER TABLE "{tmpTable}" RENAME TO "{tableName}";'

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@ -1,11 +1,13 @@
import os
from contextlib import asynccontextmanager
import os
import aiosqlite
from zhenxun.configs.config import Config
from zhenxun.services.log import logger
from ..config import g_bIsDebug, g_sPlantPath
from ..config import g_bIsDebug, g_sPlantPath, g_sResourcePath
from ..request import g_pRequestManager
class CPlantManager:
@ -247,3 +249,45 @@ class CPlantManager:
except Exception as e:
logger.warning("查询所有作物失败", e=e)
return []
@classmethod
async def downloadPlant(cls) -> bool:
"""遍历所有作物下载各阶段图片及icon文件到指定文件夹
Returns:
bool: 全部下载完成返回True如有失败返回False
"""
success = True
baseUrl = Config.get_config("zhenxun_plugin_farm", "服务地址")
baseUrl = baseUrl.rstrip("/") + ":8998/file"
try:
plants = await cls.listPlants()
for plant in plants:
name = plant["name"]
phaseCount = await cls.getPlantPhaseNumberByName(name)
saveDir = os.path.join(g_sResourcePath, "plant", name)
begin = 0 if plant["general"] == 0 else 1
for idx in range(begin, phaseCount + 1):
fileName = f"{idx}.png"
fullPath = os.path.join(saveDir, fileName)
if os.path.exists(fullPath):
continue
url = f"{baseUrl}/{name}/{idx}.png"
if not await g_pRequestManager.download(url, saveDir, f"{idx}.png"):
success = False
iconName = "icon.png"
iconPath = os.path.join(saveDir, iconName)
if not os.path.exists(iconPath):
iconUrl = f"{baseUrl}/{name}/{iconName}"
if not await g_pRequestManager.download(iconUrl, saveDir, iconName):
success = False
return success
except Exception as e:
logger.warning(f"下载作物资源异常: {e}")
return False

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@ -225,11 +225,11 @@ class CUserDB(CSqlManager):
@classmethod
async def updateUserVipPointByUid(cls, uid: str, vipPoint: int) -> bool:
"""根据用户Uid更新农场币数量
"""根据用户Uid更新点券数量
Args:
uid (str): 用户Uid
vipPoint (int): 农场币数量
vipPoint (int): 点券数量
Returns:
bool: 是否更新成功
@ -300,7 +300,8 @@ class CUserDB(CSqlManager):
uid (str): 用户Uid
Returns:
tuple[int, int, int]: (当前等级, 升至下级还需经验, 当前等级已获经验)失败返回(-1, -1, -1)
tuple[int, int, int]: 成功返回(当前等级, 升至下级还需经验, 当前等级已获经验)
失败返回(-1, -1, -1)
"""
if not uid:
return -1, -1, -1

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@ -1,6 +1,6 @@
import calendar
import random
from datetime import timedelta
import random
from zhenxun.services.log import logger
from zhenxun.utils._build_image import BuildImage
@ -22,7 +22,7 @@ class CUserSignDB(CSqlManager):
"isSupplement": "TINYINT NOT NULL DEFAULT 0", # 是否补签
"exp": "INT NOT NULL DEFAULT 0", # 当天签到经验
"point": "INT NOT NULL DEFAULT 0", # 当天签到金币
"createdAt": "DATETIME NOT NULL DEFAULT (datetime(CURRENT_TIMESTAMP, 'localtime'))", # 创建时间
"createdAt": "DATETIME NOT NULL DEFAULT (datetime(CURRENT_TIMESTAMP, 'localtime'))", # 创建时间 # noqa: E501
"PRIMARY KEY": "(uid, signDate)",
}
@ -35,7 +35,7 @@ class CUserSignDB(CSqlManager):
"lastSignDate": "DATE DEFAULT NULL", # 上次签到日期
"continuousDays": "INT NOT NULL DEFAULT 0", # 连续签到天数
"supplementCount": "INT NOT NULL DEFAULT 0", # 补签次数
"updatedAt": "DATETIME NOT NULL DEFAULT (datetime(CURRENT_TIMESTAMP, 'localtime'))", # 更新时间
"updatedAt": "DATETIME NOT NULL DEFAULT (datetime(CURRENT_TIMESTAMP, 'localtime'))", # 更新时间 # noqa: E501
}
await cls.ensureTableSchema("userSignLog", userSignLog)

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@ -67,6 +67,35 @@ class CUserSoilDB(CSqlManager):
f"当前阶段{currentStage}, 阶段时间{phaseList[currentStage]}, 播种时间{t}, 收获时间{s}"
)
@classmethod
async def matureNow(cls, uid: str, soilIndex: int):
"""将指定地块的作物直接成熟
Args:
uid (str): 用户ID
soilIndex (int): 地块索引从1开始
"""
# 与 nextPhase 不同:无需调试模式检查,允许在任何模式下调用
soilInfo = await cls.getUserSoil(uid, soilIndex)
if not soilInfo:
return
plantName = soilInfo.get("plantName")
if not plantName:
return
plantInfo = await g_pDBService.plant.getPlantByName(plantName)
if not plantInfo:
return
currentTime = g_pToolManager.dateTime().now().timestamp()
# 如果当前时间已经超过或等于成熟时间,则作物已成熟或可收获
if currentTime >= soilInfo["matureTime"]:
return
# 将作物成熟时间直接更新为当前时间,实现立即成熟
await cls.updateUserSoilFields(uid, soilIndex, {"matureTime": currentTime})
@classmethod
async def getUserFarmByUid(cls, uid: str) -> dict:
"""获取指定用户的旧农场数据
@ -247,6 +276,25 @@ class CUserSoilDB(CSqlManager):
columns = [description[0] for description in cursor.description]
return dict(zip(columns, row))
@classmethod
async def countSoilByLevel(cls, uid: str, soilLevel: int) -> int:
"""统计指定用户在指定土地等级的土地数量
Args:
uid (str): 用户ID
soilLevel (int): 土地等级
Returns:
int: 符合条件的土地数量
"""
async with cls._transaction():
cursor = await cls.m_pDB.execute(
"SELECT COUNT(*) FROM userSoil WHERE uid = ? AND soilLevel = ?",
(uid, soilLevel),
)
row = await cursor.fetchone()
return row[0] if row else 0
@classmethod
async def updateUserSoil(cls, uid: str, soilIndex: int, field: str, value):
"""更新指定用户土地的单个字段
@ -393,8 +441,8 @@ class CUserSoilDB(CSqlManager):
bool: 播种成功返回 True否则返回 False
"""
# 校验土地区是否已种植
soilRecord = await cls.getUserSoil(uid, soilIndex)
if soilRecord and soilRecord.get("plantName"):
soilInfo = await cls.getUserSoil(uid, soilIndex)
if not soilInfo:
return False
# 获取植物配置
@ -404,11 +452,18 @@ class CUserSoilDB(CSqlManager):
return False
nowTs = int(g_pToolManager.dateTime().now().timestamp())
matureTs = nowTs + int(plantCfg.get("time", 0)) * 3600
time = int(plantCfg.get("time", 0))
percent = await cls.getSoilLevelTime(soilInfo.get("soilLevel", 0))
# 处理土地等级带来的时间缩短
time = time * (100 + percent) // 100
matureTs = nowTs + time * 3600
try:
async with cls._transaction():
prev = soilRecord or {}
prev = soilInfo or {}
await cls._deleteUserSoil(uid, soilIndex)
await cls._insertUserSoil(
{
@ -457,3 +512,90 @@ class CUserSoilDB(CSqlManager):
status.append("缺水")
return ",".join(status)
@classmethod
async def getSoilLevel(cls, level: int) -> str:
"""获取土地等级英文文本
Args:
level (int): 土地等级
Returns:
str:
"""
if level == 1:
return "red"
elif level == 2:
return "black"
elif level == 3:
return "gold"
return "default"
@classmethod
async def getSoilLevelText(cls, level: int) -> str:
"""获取土地等级中文文本
Args:
level (int): 土地等级
Returns:
str:
"""
if level == 1:
return "红土地"
elif level == 2:
return "黑土地"
elif level == 3:
return "金土地"
return "草土地"
@classmethod
async def getSoilLevelHarvestNumber(cls, level: int) -> int:
"""获取土地等级收获数量增加比例
Args:
level (int): 土地等级
Returns:
int:
"""
if level == 2:
return 20
elif level == 3:
return 28
return 10
@classmethod
async def getSoilLevelHarvestExp(cls, level: int) -> int:
"""获取土地等级收获经验增加比例
Args:
level (int): 土地等级
Returns:
int:
"""
if level == 3:
return 28
return 0
@classmethod
async def getSoilLevelTime(cls, level: int) -> int:
"""获取土地等级播种减少时间消耗
Args:
level (int): 土地等级
Returns:
int:
"""
if level == 2:
return 20
elif level == 3:
return 20
return 0

View File

@ -1,102 +1,123 @@
import asyncio
import inspect
import time
from zhenxun.services.log import logger
class Signal:
def __set_name__(self, owner, name):
self.name = name
def __get__(self, instance, owner):
if instance is None:
return self
bound = instance.__dict__.get(self.name)
if bound is None:
bound = _SignalBound()
instance.__dict__[self.name] = bound
return bound
class _SignalBound:
def __init__(self):
self._slots = [] # 绑定的槽函数列表
self._onceSlots = [] # 只触发一次的槽函数列表
self._slots = []
self._onceSlots = []
def connect(self, slot, priority=0):
if callable(slot) and not any(s[0] == slot for s in self._slots):
self._slots.append((slot, priority))
def connect(self, func=None, *, priority=0):
if func is None:
return lambda f: self.connect(f, priority=priority)
if callable(func) and not any(s[0] == func for s in self._slots):
self._slots.append((func, priority))
self._slots.sort(key=lambda x: -x[1])
return func
def connectOnce(self, slot, priority=0):
if callable(slot) and not any(s[0] == slot for s in self._onceSlots):
self._onceSlots.append((slot, priority))
def connect_once(self, func=None, *, priority=0):
if func is None:
return lambda f: self.connect_once(f, priority=priority)
if callable(func) and not any(s[0] == func for s in self._onceSlots):
self._onceSlots.append((func, priority))
self._onceSlots.sort(key=lambda x: -x[1])
return func
def disconnect(self, slot):
self._slots = [s for s in self._slots if s[0] != slot]
self._onceSlots = [s for s in self._onceSlots if s[0] != slot]
def disconnect(self, func):
self._slots = [s for s in self._slots if s[0] != func]
self._onceSlots = [s for s in self._onceSlots if s[0] != func]
async def emit(self, *args, **kwargs):
slots = list(self._slots)
onceSlots = list(self._onceSlots)
self._onceSlots.clear()
for slot, _ in slots + onceSlots:
startTime = time.time()
start = time.time()
try:
if asyncio.iscoroutinefunction(slot):
if inspect.iscoroutinefunction(slot):
await slot(*args, **kwargs)
else:
slot(*args, **kwargs)
duration = (time.time() - startTime) * 1000
logger.debug(f"事件槽 {slot.__name__} 执行完成,耗时 {duration:.2f} ms")
logger.debug(
f"【真寻农场】事件槽 {slot.__name__} 执行完成,耗时 {(time.time() - start) * 1000:.2f} ms"
)
except Exception as e:
logger.warning(f"事件槽 {slot.__name__} 触发异常: {e}")
class FarmEventManager:
def __init__(self):
self.m_beforePlant = Signal()
"""播种前信号
m_beforePlant = Signal()
"""播种前信号
Args:
uid (str): 用户Uid
name (str): 播种种子名称
num (int): 播种数量
"""
Args:
uid (str): 用户Uid
name (str): 播种种子名称
num (int): 播种数量
"""
self.m_afterPlant = Signal()
"""播种后信号 每块地播种都会触发该信号
m_afterPlant = Signal()
"""播种后信号 每块地播种都会触发该信号
Args:
uid (str): 用户Uid
name (str): 播种种子名称
soilIndex (int): 播种地块索引 从1开始
"""
Args:
uid (str): 用户Uid
name (str): 播种种子名称
soilIndex (int): 播种地块索引 从1开始
"""
self.m_beforeHarvest = Signal()
"""收获前信号
m_beforeHarvest = Signal()
"""收获前信号
Args:
uid (str): 用户Uid
"""
Args:
uid (str): 用户Uid
"""
self.m_afterHarvest = Signal()
"""收获后信号 每块地收获都会触发该信号
m_afterHarvest = Signal()
"""收获后信号 每块地收获都会触发该信号
Args:
uid (str): 用户Uid
name (str): 收获作物名称
num (int): 收获数量
soilIndex (int): 收获地块索引 从1开始
"""
Args:
uid (str): 用户Uid
name (str): 收获作物名称
num (int): 收获数量
soilIndex (int): 收获地块索引 从1开始
"""
self.m_beforeEradicate = Signal()
"""铲除前信号
m_beforeEradicate = Signal()
"""铲除前信号
Args:
uid (str): 用户Uid
"""
Args:
uid (str): 用户Uid
"""
self.m_afterEradicate = Signal()
"""铲除后信号 每块地铲除都会触发该信号
m_afterEradicate = Signal()
"""铲除后信号 每块地铲除都会触发该信号
Args:
uid (str): 用户Uid
soilIndex (index): 铲除地块索引 从1开始
"""
Args:
uid (str): 用户Uid
soilIndex (index): 铲除地块索引 从1开始
"""
self.m_beforeExpand = Signal()
self.m_afterExpand = Signal()
self.m_beforeSteal = Signal()
self.m_afterSteal = Signal()
m_beforeExpand = Signal()
m_afterExpand = Signal()
m_beforeSteal = Signal()
m_afterSteal = Signal()
m_dit = Signal()
g_pEventManager = FarmEventManager()

View File

@ -9,7 +9,7 @@ from zhenxun.utils.enum import GoldHandle
from zhenxun.utils.image_utils import ImageTemplate
from zhenxun.utils.platform import PlatformUtils
from ..config import g_bIsDebug, g_sResourcePath, g_sTranslation
from ..config import g_bIsDebug, g_iSoilLevelMax, g_sResourcePath, g_sTranslation
from ..dbService import g_pDBService
from ..event.event import g_pEventManager
from ..json import g_pJsonManager
@ -37,7 +37,7 @@ class CFarmManager:
await UserConsole.reduce_gold(
uid, num, GoldHandle.PLUGIN, "zhenxun_plugin_farm"
) # type: ignore
)
await UserConsole.reduce_gold(
uid, fee, GoldHandle.PLUGIN, "zhenxun_plugin_farm"
) # type: ignore
@ -65,10 +65,6 @@ class CFarmManager:
soilSize = g_pJsonManager.m_pSoil["size"]
# TODO 缺少判断用户土地资源状况
soil = BuildImage(background=g_sResourcePath / "soil/普通土地.png")
await soil.resize(0, soilSize[0], soilSize[1])
grass = BuildImage(background=g_sResourcePath / "soil/草土地.png")
await grass.resize(0, soilSize[0], soilSize[1])
@ -88,6 +84,27 @@ class CFarmManager:
# 如果土地已经到达对应等级
if index < soilUnlock:
soilUrl = ""
# TODO 缺少判断用户土地资源状况
soilInfo = await g_pDBService.userSoil.getUserSoil(uid, index)
if not soilInfo:
soilUrl = "soil/普通土地.png"
else:
soilLevel = soilInfo.get("soilLevel", 0)
if soilLevel == 1:
soilUrl = "soil/红土地.png"
elif soilLevel == 2:
soilUrl = "soil/黑土地.png"
elif soilLevel == 3:
soilUrl = "soil/金土地.png"
else:
soilUrl = "soil/普通土地.png"
soil = BuildImage(background=g_sResourcePath / soilUrl)
await soil.resize(0, soilSize[0], soilSize[1])
await img.paste(soil, (x, y))
isPlant, plant, isRipe, offsetX, offsetY = await cls.drawSoilPlant(
@ -211,6 +228,7 @@ class CFarmManager:
columnName = [
"-",
"土地ID",
"土地等级",
"作物名称",
"成熟时间",
"土地状态",
@ -226,7 +244,7 @@ class CFarmManager:
if soilInfo:
if soilInfo["soilLevel"] == 1:
iconPath = g_sResourcePath / "soil/TODO.png"
iconPath = g_sResourcePath / "soil/红土地.png"
else:
iconPath = g_sResourcePath / "soil/普通土地.png"
@ -262,6 +280,9 @@ class CFarmManager:
[
icon,
i,
await g_pDBService.userSoil.getSoilLevelText(
soilInfo["soilLevel"]
),
plantName,
matureTime,
soilStatus,
@ -344,8 +365,11 @@ class CFarmManager:
return True, plant, True, offsetX, offsetY
else:
# 如果是多阶段作物 且没有成熟 #早期思路 多阶段作物 直接是倒数第二阶段图片
# if soilInfo['harvestCount'] >= 1:
# plant = BuildImage(background = g_sResourcePath / f"plant/{soilInfo['plantName']}/{plantInfo['phase'] - 1s}.png")
# if soilInfo["harvestCount"] >= 1:
# plant = BuildImage(
# background=g_sResourcePath
# / f"plant/{soilInfo['plantName']}/{plantInfo['phase'] - 1}.png"
# )
# return True, plant, False, offsetX, offsetY
@ -466,7 +490,7 @@ class CFarmManager:
num = count
# 发送播种前信号
await g_pEventManager.m_beforePlant.emit(uid=uid, name=name, num=num)
await g_pEventManager.m_beforePlant.emit(uid=uid, name=name, num=num) # type: ignore
# 记录是否成功播种
successCount = 0
@ -484,7 +508,7 @@ class CFarmManager:
successCount += 1
# 发送播种后信号
await g_pEventManager.m_afterPlant.emit(
await g_pEventManager.m_afterPlant.emit( # type: ignore
uid=uid, name=name, soilIndex=i
)
@ -513,7 +537,7 @@ class CFarmManager:
str: 返回
"""
try:
await g_pEventManager.m_beforeHarvest.emit(uid=uid)
await g_pEventManager.m_beforeHarvest.emit(uid=uid) # type: ignore
soilNumber = await g_pDBService.user.getUserSoilByUid(uid)
@ -530,6 +554,8 @@ class CFarmManager:
if not soilInfo:
continue
level = soilInfo.get("soilLevel", 0)
# 如果是枯萎状态
if soilInfo.get("wiltStatus", 1) == 1:
continue
@ -550,20 +576,29 @@ class CFarmManager:
# 处理偷菜扣除数量
stealNum = await g_pDBService.userSteal.getTotalStolenCount(uid, i)
number -= stealNum
# 处理土地等级带来的数量增长 向下取整
percent = await g_pDBService.userSoil.getSoilLevelHarvestNumber(
level
)
number = number * (100 + percent) // 100
if number <= 0:
continue
harvestCount += 1
experience += plantInfo["experience"]
# 处理土地等级带来的经验增长 向下取整
percent = await g_pDBService.userSoil.getSoilLevelHarvestExp(level)
experience = experience * (100 + percent) // 100
harvestRecords.append(
g_sTranslation["harvest"]["append"].format(
name=soilInfo["plantName"],
num=number,
exp=plantInfo["experience"],
exp=experience,
)
)
@ -597,7 +632,7 @@ class CFarmManager:
},
)
await g_pEventManager.m_afterHarvest.emit(
await g_pEventManager.m_afterHarvest.emit( # type: ignore
uid=uid, name=soilInfo["plantName"], num=number, soilIndex=i
)
@ -631,7 +666,7 @@ class CFarmManager:
"""
soilNumber = await g_pDBService.user.getUserSoilByUid(uid)
await g_pEventManager.m_beforeEradicate.emit(uid=uid)
await g_pEventManager.m_beforeEradicate.emit(uid=uid) # type: ignore
experience = 0
for i in range(1, soilNumber + 1):
@ -658,7 +693,7 @@ class CFarmManager:
# 铲除作物会将偷菜记录清空
await g_pDBService.userSteal.deleteStealRecord(uid, i)
await g_pEventManager.m_afterEradicate.emit(uid=uid, soilIndex=i)
await g_pEventManager.m_afterEradicate.emit(uid=uid, soilIndex=i) # type: ignore
if experience > 0:
exp = await g_pDBService.user.getUserExpByUid(uid)
@ -703,7 +738,7 @@ class CFarmManager:
if icon_path.exists():
icon = (icon_path, 33, 33)
if plantInfo["sell"] == True:
if plantInfo["sell"]:
sell = "可以"
else:
sell = "不可以"
@ -863,6 +898,14 @@ class CFarmManager:
@classmethod
async def reclamationCondition(cls, uid: str) -> str:
"""获取开垦条件
Args:
uid (str): 用户Uid
Returns:
str: 返回条件文本信息
"""
userInfo = await g_pDBService.user.getUserInfoByUid(uid)
rec = g_pJsonManager.m_pLevel["reclamation"]
@ -892,6 +935,14 @@ class CFarmManager:
@classmethod
async def reclamation(cls, uid: str) -> str:
"""开垦
Args:
uid (str): 用户Uid
Returns:
str: _description_
"""
userInfo = await g_pDBService.user.getUserInfoByUid(uid)
level = await g_pDBService.user.getUserLevelByUid(uid)
@ -905,7 +956,7 @@ class CFarmManager:
levelFileter = rec["level"]
point = rec["point"]
item = rec["item"]
# item = rec["item"]
if level[0] < levelFileter:
return g_sTranslation["reclamation"]["nextLevel"].format(
@ -923,5 +974,119 @@ class CFarmManager:
except Exception:
return g_sTranslation["reclamation"]["error1"]
@classmethod
async def soilUpgradeCondition(cls, uid: str, soilIndex: int) -> str:
"""获取土地升级条件
Args:
uid (str): 用户Uid
soilIndex (str): 土地索引
Returns:
str: 返回土地升级条件
"""
soilInfo = await g_pDBService.userSoil.getUserSoil(uid, soilIndex)
if not soilInfo:
return g_sTranslation["soilInfo"]["error"]
soilLevel = soilInfo.get("soilLevel", 0) + 1
if soilLevel >= g_iSoilLevelMax:
return g_sTranslation["soilInfo"]["error1"]
# 获取用户当前土地 的下一级土地 数量
countSoil = await g_pDBService.userSoil.countSoilByLevel(uid, soilLevel)
# 获取升级所需
soilLevelText = await g_pDBService.userSoil.getSoilLevel(soilLevel)
fileter = g_pJsonManager.m_pSoil["upgrade"][soilLevelText][countSoil]
lines = ["升级该土地所需:"]
fields = [
("level", "等级"),
("point", "金币"),
("vipPoint", "点券"),
]
for key, label in fields:
value = fileter.get(key, 0)
if value > 0:
lines.append(f"{label}{value}")
items = fileter.get("item", {})
for name, qty in items.items():
if qty:
lines.append(f"{name}{qty}")
lines.append("回复“是”将执行升级")
return "\n".join(lines)
@classmethod
async def soilUpgrade(cls, uid: str, soilIndex: int) -> str:
"""土地升级
Args:
uid (str): 用户Uid
soilIndex (int): 土地索引
Returns:
str:
"""
userInfo = await g_pDBService.user.getUserInfoByUid(uid)
soilInfo = await g_pDBService.userSoil.getUserSoil(uid, soilIndex)
if not soilInfo:
return g_sTranslation["soilInfo"]["error"]
soilLevel = soilInfo.get("soilLevel", 0) + 1
if soilLevel >= g_iSoilLevelMax:
return g_sTranslation["soilInfo"]["error1"]
countSoil = await g_pDBService.userSoil.countSoilByLevel(uid, soilLevel)
soilLevelText = await g_pDBService.userSoil.getSoilLevel(soilLevel)
fileter = g_pJsonManager.m_pSoil["upgrade"][soilLevelText][countSoil]
getters = {
"level": (await g_pDBService.user.getUserLevelByUid(uid))[0],
"point": userInfo.get("point", 0),
"vipPoint": userInfo.get("vipPoint", 0),
}
requirements = {
"level": "等级",
"point": "金币",
"vipPoint": "点券",
}
for key, val in getters.items():
need = fileter.get(key, 0)
if val < need:
return f"你的{requirements[key]}不够哦~"
# 缺少item判断
# 更新数据库字段
await g_pDBService.userSoil.updateUserSoil(
uid, soilIndex, "soilLevel", soilLevel
)
# 如果有作物的话直接成熟
await g_pDBService.userSoil.matureNow(uid, soilIndex)
# 更新数据库字段
await g_pDBService.user.updateUserPointByUid(
uid, userInfo.get("point", 0) - fileter.get("point", 0)
)
await g_pDBService.user.updateUserPointByUid(
uid, userInfo.get("vipPoint", 0) - fileter.get("vipPoint", 0)
)
return g_sTranslation["soilInfo"]["success"].format(
name=await g_pDBService.userSoil.getSoilLevelText(soilLevel),
text=g_sTranslation["soilInfo"][soilLevelText],
)
g_pFarmManager = CFarmManager()

View File

@ -79,7 +79,11 @@ class CJsonManager:
return False
else:
return await self.initSign()
result = await self.initSign()
config.g_bSignStatus = result
return result
async def initSign(self) -> bool:
try:

View File

@ -1,5 +1,19 @@
# 真寻农场更新日志
## V1.5
用户方面
---
- 新增土地升级指令,快来将土地升级至红土地、黑土地、金土地吧
- 新增查漏补缺作物资源功能,自动更新最新作物和作物资源文件
- 定时更新签到文件、作物资源从00:30调整至04:30
- 修正了部分土地资源错误的情况
- 修正了部分文本信息错误的情况
代码方面
---
- 修正部分事件连接机制
- 修正网络请求端口
## V1.4
用户方面
---

View File

@ -2,11 +2,20 @@ import json
import os
import httpx
from rich.progress import (
BarColumn,
DownloadColumn,
Progress,
TextColumn,
TimeRemainingColumn,
TransferSpeedColumn,
)
from zhenxun.configs.config import Config
from zhenxun.services.log import logger
from .config import g_sSignInPath
from .config import g_sPlantPath, g_sSignInPath
from .dbService import g_pDBService
from .tool import g_pToolManager
@ -22,7 +31,7 @@ class CRequestManager:
params: dict | None = None,
jsonData: dict | None = None,
) -> bool:
"""下载文件到指定路径并覆盖已存在的文件
"""下载文件到指定路径并覆盖已存在的文件,并显示下载进度条
Args:
url (str): 文件的下载链接
@ -30,33 +39,53 @@ class CRequestManager:
fileName (str): 保存后的文件名
params (dict | None): 可选的 URL 查询参数
jsonData (dict | None): 可选的 JSON 请求体
Returns:
bool: 是否下载成功
"""
headers = {"token": cls.m_sTokens}
try:
async with httpx.AsyncClient(timeout=10.0) as client:
async with httpx.AsyncClient(timeout=30.0) as client:
requestArgs: dict = {"headers": headers}
if params:
requestArgs["params"] = params
if jsonData:
requestArgs["json"] = jsonData
response = await client.request("GET", url, **requestArgs)
response = await client.request(
"GET", url, **requestArgs, follow_redirects=True
)
if response.status_code == 200:
fullPath = os.path.join(savePath, fileName)
os.makedirs(os.path.dirname(fullPath), exist_ok=True)
with open(fullPath, "wb") as f:
f.write(response.content)
return True
else:
if response.status_code != 200:
logger.warning(
f"文件下载失败: HTTP {response.status_code} {response.text}"
)
return False
totalLength = int(response.headers.get("Content-Length", 0))
fullPath = os.path.join(savePath, fileName)
os.makedirs(os.path.dirname(fullPath), exist_ok=True)
with Progress(
TextColumn("[progress.description]{task.description}"),
BarColumn(),
DownloadColumn(),
TransferSpeedColumn(),
TimeRemainingColumn(),
transient=True,
) as progress:
task = progress.add_task(
f"[green]【真寻农场】正在下载 {fileName}", total=totalLength
)
with open(fullPath, "wb") as f:
async for chunk in response.aiter_bytes(chunk_size=1024):
f.write(chunk)
progress.advance(task, len(chunk))
return True
except Exception as e:
logger.warning(f"下载文件异常: {e}")
return False
@ -77,7 +106,7 @@ class CRequestManager:
dict: 返回请求结果的JSON数据
"""
baseUrl = Config.get_config("zhenxun_plugin_farm", "服务地址")
url = f"{baseUrl.rstrip('/')}/{endpoint.lstrip('/')}"
url = f"{baseUrl.rstrip('/')}:8998/{endpoint.lstrip('/')}"
headers = {"token": cls.m_sTokens}
try:
@ -110,7 +139,7 @@ class CRequestManager:
dict: 返回请求结果的JSON数据
"""
baseUrl = Config.get_config("zhenxun_plugin_farm", "服务地址")
url = f"{baseUrl.rstrip('/')}/{endpoint.lstrip('/')}"
url = f"{baseUrl.rstrip('/')}:8998/{endpoint.lstrip('/')}"
headers = {"token": cls.m_sTokens}
try:
@ -156,20 +185,110 @@ class CRequestManager:
@classmethod
async def downloadSignInFile(cls) -> bool:
"""下载签到文件,并重命名为 sign_in.json
Returns:
bool: 是否下载成功
"""
try:
baseUrl = Config.get_config("zhenxun_plugin_farm", "服务地址")
url = f"{baseUrl.rstrip('/')}:8998/sign_in"
path = str(g_sSignInPath.parent.resolve(strict=False))
yearMonth = g_pToolManager.dateTime().now().strftime("%Y%m")
await cls.download(url, path, "signTemp.json", jsonData={"date": yearMonth})
g_pToolManager.renameFile(f"{path}/signTemp.json", "sign_in.json")
# 下载为 signTemp.json
success = await cls.download(
url=url,
savePath=path,
fileName="signTemp.json",
jsonData={"date": yearMonth},
)
if not success:
return False
# 重命名为 sign_in.json
g_pToolManager.renameFile(f"{path}/signTemp.json", "sign_in.json")
return True
except Exception as e:
logger.error("下载签到文件失败", e=e)
return False
@classmethod
async def initPlantDBFile(cls) -> bool:
"""检查本地 plant.db 版本,如远程版本更新则重新下载
Returns:
bool: 是否为最新版或成功更新
"""
versionPath = os.path.join(os.path.dirname(g_sPlantPath), "version.json")
try:
with open(versionPath, encoding="utf-8") as f:
localVersion = json.load(f).get("version", 0)
except Exception as e:
logger.warning(f"读取本地版本失败默认版本为0: {e}")
localVersion = 0
remoteInfo = await cls.get("plant_version", name="版本检查")
remoteVersion = remoteInfo.get("version")
if remoteVersion is None:
logger.warning("获取远程版本失败")
return False
if float(remoteVersion) <= float(localVersion):
logger.debug("plant.db 已为最新版本")
return True
logger.warning(
f"发现新版本 plant.db远程: {remoteVersion} / 本地: {localVersion}),开始更新..."
)
# 先断开数据库连接
await g_pDBService.cleanup()
return await cls.downloadPlantDBFile(remoteVersion)
@classmethod
async def downloadPlantDBFile(cls, remoteVersion: float) -> bool:
"""下载最新版 plant.db 并更新本地 version.json
Args:
remoteVersion (float): 远程版本号
Returns:
bool: 是否下载并更新成功
"""
baseUrl = Config.get_config("zhenxun_plugin_farm", "服务地址")
savePath = os.path.dirname(g_sPlantPath)
success = await cls.download(
url=f"{baseUrl.rstrip('/')}:8998/file/plant.db",
savePath=savePath,
fileName="plantTemp.db",
)
if not success:
return False
# 重命名为 sign_in.json
g_pToolManager.renameFile(f"{savePath}/plantTemp.db", "plant.db")
versionPath = os.path.join(savePath, "version.json")
try:
with open(versionPath, "w", encoding="utf-8") as f:
json.dump({"version": remoteVersion}, f)
logger.debug("版本文件已更新")
except Exception as e:
logger.warning(f"写入版本文件失败: {e}")
return False
await g_pDBService.plant.init()
await g_pDBService.plant.downloadPlant()
return True
g_pRequestManager = CRequestManager()

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{"version": 0.41}

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90
tool.py
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@ -40,89 +40,17 @@ class CToolManager:
cleaned = username.strip()
# 允许的字符白名单(可自定义扩展)
# fmt: off
safe_chars = {
"_",
"-",
"!",
"@",
"#",
"$",
"%",
"^",
"&",
"*",
"(",
")",
"+",
"=",
".",
",",
"~",
"·",
" ",
"a",
"b",
"c",
"d",
"e",
"f",
"g",
"h",
"i",
"j",
"k",
"l",
"m",
"n",
"o",
"p",
"q",
"r",
"s",
"t",
"u",
"v",
"w",
"x",
"y",
"z",
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H",
"I",
"J",
"K",
"L",
"M",
"N",
"O",
"P",
"Q",
"R",
"S",
"T",
"U",
"V",
"W",
"X",
"Y",
"Z",
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"_", "-", "!", "@", "#", "$", "%", "^", "&", "*", "(", ")",
"+", "=", ".", ",", "~", "·", " ",
"a","b","c","d","e","f","g","h","i","j","k","l","m",
"n","o","p","q","r","s","t","u","v","w","x","y","z",
"A","B","C","D","E","F","G","H","I","J","K","L","M",
"N","O","P","Q","R","S","T","U","V","W","X","Y","Z",
"0","1","2","3","4","5","6","7","8","9",
}
# fmt: on
# 添加常用中文字符Unicode范围
safe_chars.update(chr(c) for c in range(0x4E00, 0x9FFF + 1))