zhenxun_plugin_farm/farm/shop.py
Art_Sakura 194c630d4e 🐛 修复历史遗留BUG
 预增对服务端的请求
2025-04-09 17:14:37 +08:00

200 lines
6.0 KiB
Python

import math
from zhenxun.services.log import logger
from zhenxun.utils._build_image import BuildImage
from zhenxun.utils.image_utils import ImageTemplate
from ..config import g_pJsonManager, g_sResourcePath
from ..database import g_pSqlManager
class CShopManager:
@classmethod
async def getSeedShopImage(cls, num: int = 1) -> bytes:
"""获取商店页面
Returns:
bytes: 返回商店图片bytes
"""
data_list = []
column_name = [
"-",
"种子名称",
"解锁等级",
"种子单价",
"收获经验",
"收获数量",
"成熟时间(小时)",
"收获次数",
"再次成熟时间(小时)",
"是否可以上架交易行"
]
sell = ""
plants = list(g_pJsonManager.m_pPlant['plant'].items())
start = (num - 1) * 15
maxItems = min(len(plants) - start, 15)
items = plants[start:start + maxItems]
for key, plant in items:
icon = ""
icon_path = g_sResourcePath / f"plant/{key}/icon.png"
if icon_path.exists():
icon = (icon_path, 33, 33)
if plant['again'] == True:
sell = "可以"
else:
sell = "不可以"
data_list.append(
[
icon,
key,
plant['level'],
plant['price'],
plant['experience'],
plant['harvest'],
plant['time'],
plant['crop'],
plant['again'],
sell
]
)
count = math.ceil(len(g_pJsonManager.m_pPlant['plant']) / 15)
title = f"种子商店 页数: {num}/{count}"
result = await ImageTemplate.table_page(
title,
"购买示例:@小真寻 购买种子 大白菜 5",
column_name,
data_list,
)
return result.pic2bytes()
@classmethod
async def buySeed(cls, uid: str, name: str, num: int = 1) -> str:
"""购买种子
Args:
uid (str): 用户Uid
name (str): 植物名称
num (int, optional): 购买数量
Returns:
str:
"""
if num <= 0:
return "请输入购买数量!"
plantInfo = None
try:
plantInfo = g_pJsonManager.m_pPlant['plant'][name]
except Exception as e:
return "购买出错!请检查需购买的种子名称!"
level = await g_pSqlManager.getUserLevelByUid(uid)
if level[0] < int(plantInfo['level']):
return "你的等级不够哦,努努力吧"
point = await g_pSqlManager.getUserPointByUid(uid)
total = int(plantInfo['price']) * num
logger.debug(f"用户:{uid}购买{name},数量为{num}。用户农场币为{point},购买需要{total}")
if point < total:
return "你的农场币不够哦~ 快速速氪金吧!"
else:
await g_pSqlManager.updateUserPointByUid(uid, point - total)
if await g_pSqlManager.addUserSeedByPlant(uid, name, num) == False:
return "购买失败,执行数据库错误!"
return f"成功购买{name},花费{total}农场币, 剩余{point - total}农场币"
@classmethod
async def sellPlantByUid(cls, uid: str, name: str = "", num: int = 1) -> str:
"""出售作物
Args:
uid (str): 用户Uid
Returns:
str:
"""
plant = await g_pSqlManager.getUserPlantByUid(uid)
if plant == None:
return "你仓库没有可以出售的作物"
point = 0
totalSold = 0
remainingItems = []
items = plant.split(',')
if len(name) <= 0:
#出售全部
for item in items:
if '|' in item:
plant_name, count_str = item.split('|', 1)
try:
count = int(count_str)
plant_info = g_pJsonManager.m_pPlant['plant'][plant_name]
point += plant_info['price'] * count
except Exception:
continue
await g_pSqlManager.updateUserPlantByUid(uid, "") # 清空仓库
else:
for item in items:
if '|' in item:
plantName, countStr = item.split('|', 1)
try:
count = int(countStr)
if plantName == name:
sellAmount = min(num, count)
totalSold += sellAmount
remaining = count - sellAmount
if remaining > 0:
remainingItems.append(f"{plantName}|{remaining}")
num -= sellAmount
if num == 0:
break
except (ValueError, TypeError):
continue
if num > 0:
return f"出售作物{name}出错:数量不足"
#计算收益
try:
plantInfo = g_pJsonManager.m_pPlant['plant'][name]
totalPoint = plantInfo['price'] * totalSold
except KeyError:
return f"出售作物{name}出错:作物不存在"
#更新剩余作物
remainingPlant = ','.join(remainingItems) if remainingItems else ""
await g_pSqlManager.updateUserPlantByUid(uid, remainingPlant)
#更新农场币
p = await g_pSqlManager.getUserPointByUid(uid)
await g_pSqlManager.updateUserPointByUid(uid, p + totalPoint)
if name:
return f"成功出售{name},获得农场币:{totalPoint}"
else:
return f"成功出售所有作物,获得农场币:{totalPoint}"
g_pShopManager = CShopManager()