zhenxun_plugin_farm/farm/shop.py

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Python
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import math
from zhenxun.utils.image_utils import ImageTemplate
from ..config import g_sResourcePath, g_sTranslation
from ..dbService import g_pDBService
class CShopManager:
@classmethod
async def getSeedShopImage(cls, filterKey: str | int = 1, num: int = 1) -> bytes:
"""获取商店页面
Args:
filterKey (str|int):
- 字符串: 根据关键字筛选种子名称
- 整数: 翻至对应页(无筛选)
num (int, optional): 当 filterKey 为字符串时用于指定页码。Defaults to 1.
Returns:
bytes: 返回商店图片bytes
"""
# 解析参数:区分筛选关键字和页码
filterStr = None
if isinstance(filterKey, int):
page = filterKey
else:
filterStr = filterKey
page = num
# 表头定义
columnName = [
"-",
"种子名称",
"农场币",
"点券",
"解锁等级",
"果实单价",
"收获经验",
"收获数量",
"成熟时间(小时)",
"收获次数",
"是否可以上架交易行",
]
# 查询所有可购买作物,并根据筛选关键字过滤
plants = await g_pDBService.plant.listPlants()
filteredPlants = []
for plant in plants:
# 跳过未解锁购买的种子
if plant["isBuy"] == 0:
continue
# 字符串筛选
if filterStr and filterStr not in plant["name"]:
continue
filteredPlants.append(plant)
# 计算分页
totalCount = len(filteredPlants)
pageCount = math.ceil(totalCount / 15) if totalCount else 1
startIndex = (page - 1) * 15
pageItems = filteredPlants[startIndex : startIndex + 15]
# 构建数据行
dataList = []
for plant in pageItems:
# 图标处理
icon = ""
iconPath = g_sResourcePath / f"plant/{plant['name']}/icon.png"
if iconPath.exists():
icon = (iconPath, 33, 33)
# 交易行标记
sell = "可以" if plant["sell"] else "不可以"
dataList.append(
[
icon,
plant["name"], # 种子名称
plant["buy"], # 农场币种子单价
plant["vipBuy"], # 点券种子单价
plant["level"], # 解锁等级
plant["price"], # 果实单价
plant["experience"], # 收获经验
plant["harvest"], # 收获数量
plant["time"], # 成熟时间(小时)
plant["crop"], # 收获次数
sell, # 是否可上架交易行
]
)
# 页码标题
title = f"种子商店 页数: {page}/{pageCount}"
# 渲染表格并返回图片bytes
result = await ImageTemplate.table_page(
title,
"购买示例:@小真寻 购买种子 大白菜 5",
columnName,
dataList,
)
return result.pic2bytes()
@classmethod
async def buySeed(cls, uid: str, name: str, num: int = 1) -> str:
"""购买种子
Args:
uid (str): 用户Uid
name (str): 植物名称
num (int, optional): 购买数量
Returns:
str:
"""
if num <= 0:
return g_sTranslation["buySeed"]["notNum"]
plantInfo = await g_pDBService.plant.getPlantByName(name)
if not plantInfo:
return g_sTranslation["buySeed"]["error"]
level = await g_pDBService.user.getUserLevelByUid(uid)
if level[0] < int(plantInfo["level"]):
return g_sTranslation["buySeed"]["noLevel"]
"""
logger.debug(
f"用户:{uid}购买{name},数量为{num}。用户农场币为{point},购买需要{total}"
)
"""
if plantInfo["isVip"] == 1:
vipPoint = await g_pDBService.user.getUserVipPointByUid(uid)
total = int(plantInfo["vipBuy"]) * num
if vipPoint < total:
return g_sTranslation["buySeed"]["noVipPoint"]
await g_pDBService.user.updateUserVipPointByUid(uid, vipPoint - total)
else:
point = await g_pDBService.user.getUserPointByUid(uid)
total = int(plantInfo["buy"]) * num
if point < total:
return g_sTranslation["buySeed"]["noPoint"]
await g_pDBService.user.updateUserPointByUid(uid, point - total)
if not await g_pDBService.userSeed.addUserSeedByUid(uid, name, num):
return g_sTranslation["buySeed"]["errorSql"]
if plantInfo["isVip"] == 1:
return g_sTranslation["buySeed"]["vipSuccess"].format(
name=name, total=total, point=vipPoint - total
)
else:
return g_sTranslation["buySeed"]["success"].format(
name=name, total=total, point=point - total
)
@classmethod
async def sellPlantByUid(cls, uid: str, name: str = "", num: int = 1) -> str:
"""出售作物
Args:
uid (str): 用户Uid
Returns:
str:
"""
if not isinstance(name, str) or name.strip() == "":
name = ""
plant = await g_pDBService.userPlant.getUserPlantByUid(uid)
if not plant:
return g_sTranslation["sellPlant"]["no"]
point = 0
totalSold = 0
isAll = num == -1
if name == "":
for plantName, count in plant.items():
isLock = await g_pDBService.userPlant.checkPlantLockByName(
uid, plantName
)
if isLock:
continue
plantInfo = await g_pDBService.plant.getPlantByName(plantName)
if not plantInfo:
continue
point += plantInfo["price"] * count
await g_pDBService.userPlant.updateUserPlantByName(uid, plantName, 0)
else:
if name not in plant:
return g_sTranslation["sellPlant"]["error"].format(name=name)
available = plant[name]
sellAmount = available if isAll else min(available, num)
if sellAmount <= 0:
return g_sTranslation["sellPlant"]["error1"].format(name=name)
await g_pDBService.userPlant.updateUserPlantByName(
uid, name, available - sellAmount
)
totalSold = sellAmount
if name == "":
totalPoint = point
else:
plantInfo = await g_pDBService.plant.getPlantByName(name)
if not plantInfo:
price = 0
else:
price = plantInfo["price"]
totalPoint = totalSold * price
currentPoint = await g_pDBService.user.getUserPointByUid(uid)
await g_pDBService.user.updateUserPointByUid(uid, currentPoint + totalPoint)
if name == "":
return g_sTranslation["sellPlant"]["success"].format(
point=totalPoint, num=currentPoint + totalPoint
)
else:
return g_sTranslation["sellPlant"]["success1"].format(
name=name, point=totalPoint, num=currentPoint + totalPoint
)
g_pShopManager = CShopManager()